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Civ Choice Final: Poll by Paws and Points

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  • #61
    I've certainly been under the impression that you don't have to pay for bought workers, but I can't recall a specific incidence that proves this (Though it does seem like something that I would have looked into).

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    • #62
      Originally posted by Sir Ralph
      I have noticed multiple times, that Civ3 gets confused on the worker status on the long run. For instance, when basic improvements and the RR sleaze is done, I want to disband/add to cities my native workers and leave only the slaves (automated). It's always a pain to hunt down my native workers, because the Military advisor screen (F3) displays crap. Often, if it shows my native worker in a certain position, I find a slave there and vice versa. I reported the bug in a bug squashing thread (IIRC the 1.21f one), but it did not get addressed.
      Do you think it's just a display issue or do you think you're getting charged for slaves? I'd be very upset to find out that all those slaves have been fleecing me.

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      • #63
        Originally posted by Randolph
        Do you think it's just a display issue or do you think you're getting charged for slaves? I'd be very upset to find out that all those slaves have been fleecing me.
        Don't know. At this state of the game I usually have so many units and workers, that I'm lazy to check the upkeep. Would be interesting though. Ah, maybe the confusion has been fixed in PTW. Haven't checked it yet. Not even installed... same at the moment with Civ3, btw.

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        • #64
          I think the game just cannot accept ZERO worker upkeep, and will always charge you for one, slave or not.

          I do the same as Sir Ralph does - add all my native workers to cities and leave only slaves for pollution detail. I have managed to get my worker cost down to 1gpt several times, but a search for this mystery worker has always resulted in finding a slave who is apparently being paid.

          Randolph, I love your quote. Funny, my girlfriend said something similar the other night, but I think for a different reason ("I hate this game. I suck at this game" she says, while struggling on Regent).

          -Arrian
          grog want tank...Grog Want Tank... GROG WANT TANK!

          The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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          • #65
            Originally posted by Sir Ralph
            I have noticed multiple times, that Civ3 gets confused on the worker status on the long run. For instance, when basic improvements and the RR sleaze is done, I want to disband/add to cities my native workers and leave only the slaves (automated). It's always a pain to hunt down my native workers, because the Military advisor screen (F3) displays crap. Often, if it shows my native worker in a certain position, I find a slave there and vice versa. I reported the bug in a bug squashing thread (IIRC the 1.21f one), but it did not get addressed.
            Ah, that would probably be what I noticed too... as I recall there were a few native workers out there. I must have made a mistake thinking those were the 3 German workers I got. Oh well, maybe that only adds to receiving a worker from the builders

            DeepO

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            • #66
              Originally posted by Arrian
              Randolph, I love your quote. Funny, my girlfriend said something similar the other night, but I think for a different reason ("I hate this game. I suck at this game" she says, while struggling on Regent).
              You're one of the "lucky ones".... Well I guess I don't have to compete for computer time .

              It's funny to think about, but some of her anti-civ tactics are quite annoying.

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              • #67
                Let me guess...
                - start to sing out loud in a terrible voice
                - ask you a lot of questions you really should answer
                - start talking smoothly, asking when it is time to go to bed
                - vacuum the room you're in
                - invite some friends in the house, who come nagging you why you're spending time behind the PC
                - accidently unplug the PC because she needs it for her hairdryer
                - ...

                DeepO

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                • #68

                  Yes, all of the above; here’s some more
                  - Demand attention by sitting in lap (making game play impossible)
                  - Leaning on saying/whining “come on stop, come on, come on!, etc, etc”
                  - “we need to talk about ___”
                  - “if you don’t stop something is going to happen to that computer”
                  - “you have a problem”
                  - etc, etc, etc

                  Alva had some good ones

                  at least I have Mondays when she spends the night at the rescue station (aka “civ night”), last night I played the wonderful “double your pleasure” mod (highly recommended) until I could barely keep my eyes open, knowing that any Civing tonight would be under adverse conditions.

                  Women

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                  • #69


                    Mine originally didn't play CivIII much. She liked CivII, played it a bit, but never really all that... seriously, I guess would be my word for it (can you play seriously? If so, I do). With CivIII, she has recently gotten more and more interested in it and now I have to battle for computer time. She played for 5 hours straight on Sunday. Part of me is amused, part of me wants the damn computer back (well, it is her computer).

                    One possible solution is heading back to my apartment, where I have my computer, and taking my CivIII CD with me. Unfortunately, this often results in my worst marathon sessions and all of the side effects associated with them (3hrs of sleep, late for work, zombie at work, chain smoking at the computer...). The other possible solution is moving in with her and bringing my computer, but that requires serious non-civ-related thought.

                    So for now I accept the split comp time because I know that when it starts getting late, she will get me to save & quit and actually go to bed, instead of just "meaning to" and staying up until 4am.

                    -Arrian
                    grog want tank...Grog Want Tank... GROG WANT TANK!

                    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                    • #70
                      Originally posted by Arrian
                      The other possible solution is moving in with her and bringing my computer.
                      That way you could play PTW multiplayer via LAN

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                      • #71
                        I wouldn't try the Arrian Deception on her, though.
                        If I'm posting here then Counterglow must be down.

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                        • #72
                          Originally posted by FrustratedPoet
                          I wouldn't try the Arrian Deception on her, though.

                          I always wondered where you got that idea from, now I know

                          DeepO

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                          • #73
                            Who was it that named the "Arrian Deception?" Was it Theseus? I don't remember.

                            The funny thing about that little tactic is that I don't believe I actually thought it up first. IIRC, I got the idea from someone else's post re: reputation, and took it to an extreme. I discovered it worked rather well, articulated that, and *presto* it gets named after me. Heh.

                            -Arrian
                            grog want tank...Grog Want Tank... GROG WANT TANK!

                            The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                            Comment


                            • #74
                              Originally posted by Sir Ralph
                              I have noticed multiple times, that Civ3 gets confused on the worker status on the long run. For instance, when basic improvements and the RR sleaze is done, I want to disband/add to cities my native workers and leave only the slaves (automated). It's always a pain to hunt down my native workers, because the Military advisor screen (F3) displays crap. Often, if it shows my native worker in a certain position, I find a slave there and vice versa. I reported the bug in a bug squashing thread (IIRC the 1.21f one), but it did not get addressed.
                              Sir Ralph, can you post a PtW sav here with this behaviour present? I think I may have a way of bringing it to someone's attention.

                              I will look for it too, but I seldom use the MilAdvisor unit spotter and so had not noticed this before.
                              (\__/)
                              (='.'=)
                              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                              • #75
                                I first saw it used by Theseus.
                                If I'm posting here then Counterglow must be down.

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