Announcement

Collapse
No announcement yet.

Civ Choice Final: Poll by Paws and Points

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    [SIZE=1] Originally posted by notyoueither Final standings.

    Egypt: 24
    Iroquois: 24
    Aztecs: 9
    Persia: 8
    America: 7
    China: 6
    I'm perfectly happy with that. Two very good MP civs equally in the lead, we should be able to get one of them, and a good troublemaker civ (Aztecs) backing up.

    Comment


    • #47
      So I've been following and I fail to see what has been done. Other than a poll that says Egypt and Iroquois are number 1, which means we still haven't picked our civ.....

      Is it time for a runoff poll? Egypt vs. Iroquois?
      Former Supreme Military Commander of the Democratic Apolyton States, Term 8
      Former Chairman of Apolyton Labor Party

      Comment


      • #48
        NYE:
        How's that for drama?

        On a principle of first place votes as a tie breaker, Egypt would win by a nose.
        Egypt won
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

        Comment


        • #49
          Originally posted by alva848


          Egypt won


          BOOOOOOO BOOOOOOOO


          Ok, that's out of my system.

          Time to hieroglyphtize those mofos.

          Go Egypt. WOOOOHOOOOOO

          Comment


          • #50
            Egypt it is then, right?

            Hmm not sure if I'm bummed or happy.

            but i'll go with it.

            CAN WE PLEASE NOT BE YELLOW COLORED THOUGH??? PLEASE!!!!! Something cool like red, blue, green, black, ANYTHING BUT YELLOW!!! OR PINK I HATE PINK!!!

            ok I REALLY needed to get that out if we're Egypt. Really bad. Sorry.
            Former Supreme Military Commander of the Democratic Apolyton States, Term 8
            Former Chairman of Apolyton Labor Party

            Comment


            • #51
              I wouldn't mind pink to be honest.
              Pink taking on the mighty, macho GoW and then kicking it's but, I love irony
              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
              Then why call him God? - Epicurus

              Comment


              • #52
                I love irony too but not that much!

                Really, no pink or yellow, please! This is a serious issue.
                Former Supreme Military Commander of the Democratic Apolyton States, Term 8
                Former Chairman of Apolyton Labor Party

                Comment


                • #53

                  At least our civ is known... so it's time to tackle the next big issue: city placement!

                  As to choices: I think the blocks were considering it as a second choice, after Cartaghe (in which the RPGers were also interested). Logically, if they decide it to be 2nd choice, and we take it as a first, we should get it. However, if it comes to that I do propose we at least consider giving it to them, as a fair play thing. I would like Cleo more then that other guy (I can't even remember the Iroquois chief), but this will certainly mean that we could find an ally here.

                  Or, another idea, if the legos don't get Carthage, and would be forced out of Egypt because we picked it first, why don't we sell it to them? I know the perfect thing to sell it for: Their worker. We could negotiate in which turn they should give it up (but certainly not later then turn 20), and this would give us most of the benefits of Egypt anyway. Ohh... that seems like a good plan

                  DeepO

                  Comment


                  • #54
                    We can only trade workers if we have contact, right? Certainly no guarantee we'll have contact by turn 20.

                    Anyway do you think they'd go for it? I certainly wouldn't.

                    Probably won't happen anyway.

                    Comment


                    • #55
                      Ah, you're right... we need contact for that. So what about a worker at the first meeting in game?

                      As to going for it: who knows? I would think about it anyway... it all depends on how badly they want a builder civ

                      DeepO

                      Comment


                      • #56
                        DeepO,

                        Do you really think another team would be dumb enough to cough up their first worker?

                        Oh, yeah, Egypt won, with Iroquois backing them up. Excellent.

                        -Arrian
                        grog want tank...Grog Want Tank... GROG WANT TANK!

                        The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                        Comment


                        • #57
                          Well... think about it: that first worker is relatively fast replaced. It will mean that your empire is lacking some 5 turns behind everyone else, but if this means you get your preferred choices.... Besides, as builders the options aren't that great, we as a balanced team could make any tribe work, but not them.

                          And, as we first have to meet, it is a risk before we know the map: if we meet in turn 10, they are hampered, if however me meet in turn 50, we don't get anything out of that one worker. (the Iroquois aren't industrious, so one slave is nothing, and we even have to pay upkeep for him as he was bought, and not conquered)

                          DeepO

                          Comment


                          • #58
                            Originally posted by DeepO
                            (the Iroquois aren't industrious, so one slave is nothing, and we even have to pay upkeep for him as he was bought, and not conquered)
                            AFAIK, no. There's no difference between bought and captured workers.

                            Comment


                            • #59
                              Well.. last game I got 3 workers as part of some tech deal, and I had to pay upkeep for them. At least, I only had those 3 in my military advisor window, while all my other slaves were in the 'captured units' slot. I didn't look exactly whether the upkeep came down when I added them to cities, I just assumed this... why else would they be in the normal units, instead of the captured ones?

                              I also thought that this might have been a bug, as it was the first time I noticed it, and I bought workers before... I don't know.

                              DeepO

                              Comment


                              • #60
                                I have noticed multiple times, that Civ3 gets confused on the worker status on the long run. For instance, when basic improvements and the RR sleaze is done, I want to disband/add to cities my native workers and leave only the slaves (automated). It's always a pain to hunt down my native workers, because the Military advisor screen (F3) displays crap. Often, if it shows my native worker in a certain position, I find a slave there and vice versa. I reported the bug in a bug squashing thread (IIRC the 1.21f one), but it did not get addressed.

                                Comment

                                Working...
                                X