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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
It's a pop three city, so razing it would get us what, one slave? (You can tell how rarely I raze in SP. ) The other problem is that keeping the city stretches our defenses thinner. We'd have to expose WCs to attack by pikes in Elipolis (one has 4hp left and the other, I think, two or three), expose 1hp MedInfs to anything Vox might have in Beta-by-the-Sea or Harry's Hideout, and/or leave Inchon a lot more poorly defended than I'm comfortable with (especially with three cats around). And if Vox thinks to pillage the road from Inchoff to Inchon, they can attack Elipolis a lot faster than we can reinforce with anything more than two additional MedInfs (currently on a galley that can land in either city next turn).
Also, if Vox has done any pop rushing in Elipolis lately, do you have any idea how razing vs. capturing and abandoning would affect the current tendency for unhappiness to move when cities are abandoned?
We currently have a healthy elite pike, a healthy vet pike, a 2hp vet pike, and a 2hp vet MedInf in Inchon. We have a vet MedInf in a galley off Elipolis that would be the logical unit to garrison Elipolis if we want to keep it and guard it with more than our WCs. And we have two pikes that are currently right outside Elipolis.
Are our 2 vet pikes next to eliopolis able to load/unload this turn (is there a road by which they can enter eli, and load, and then get unloaded by the galley into Inchon)? Otherwise, would they even help?
Nathan, wait with moving any galleys, we might have some more trouble coming (GOW chat)
They are about to land 4 units (don't know where (yet) )
Someone has a contract on us to land 6 units..
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
You only find out about resistance after you decide to keep the city, so we don't know about that yet. Regarding the pikes, my experience has always been that as long as a ship has movement left, it can unload units in a city even though the units themselves have no movement left.
Things are ok atm (they don't have to attack, pillage etc, just land)
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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