/me thanks jshelr for the invite
I would be interested in participating (albeit on a limited basis), but only with the following settings:
1. No Accelerated Production.
2. All teams start with 2 Settlers.
3. Small Pangea, 70-80% water.
AP does make things faster, but to me it's not Civ3, it's Civ3 MP (which is not Civ3), and I dislike Civ3 MP. With two Settlers at the start and and appropriate geography, we can make the game go faster without resorting to AP. Setting the game to Regent would also speed up the game by reducing tech costs.
Some sort of enforced turn clock might also be a good idea, with a bank of neutral players stepping in and playing a turn (as best they can) if a team defaults on time.
Non-Agricultural would be nice, to level the playing field.
I would be interested in participating (albeit on a limited basis), but only with the following settings:
1. No Accelerated Production.
2. All teams start with 2 Settlers.
3. Small Pangea, 70-80% water.
AP does make things faster, but to me it's not Civ3, it's Civ3 MP (which is not Civ3), and I dislike Civ3 MP. With two Settlers at the start and and appropriate geography, we can make the game go faster without resorting to AP. Setting the game to Regent would also speed up the game by reducing tech costs.
Some sort of enforced turn clock might also be a good idea, with a bank of neutral players stepping in and playing a turn (as best they can) if a team defaults on time.
Non-Agricultural would be nice, to level the playing field.
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