After this, the game gets a little frustrating. Barbarian uprisings right in the middle of about three settlers make me very upset. I declare peace with China for two cities (leaving them with two) so I can concentrate on the barbs and settling. Plus, those Indian and Perian settlers walking through my land make me KNOW I will be fighting them soon.
I don't know about the rest of you... but for me barbarian uprisings are the least fun part of the game. They always happen near your most recently built cities, then can wipe out a 2000+ treasury in a single turn, and unless you have an army waiting for them, they take sometimes dozens of turns to up to put down.
Rant over: I deal with the barbs, losing tons of turns to the settler loss. I tell India to get out of my land or declare war. They declare, I take their settler and move my GS forces through the jungle. Then I get greedy and tell Persia the same thing. They also declare war. I figure, Yeah, two enemies, terrible land for GS, but at least their in the same direction. Plus, they are both at war with each other, and India is fighting Rome... so how bad could it be?
Then, of course, my GA ends.
Persia makes short work of the GS armies I set on the mountains outside of their territory. I know I would wipe out those immortals... if only I could attack first!
I send part of the Indian forces to the Persian front, and plan to basically ignore India's three cities, letting Rome take them.
Well, this goes on for about six turns, until Persia pulls the AI trick of landing next to my least defended city with some immortals. I know my regular warrior won't be able to defend, and none of my GSs can get there in time... and luckily Persia is willing to pay me some gold for peace.
Now I concentrate on India... I've made some slight progress, taking one city, and spawning my third leader from a defending GS. He'll probably move my capital. But this is where my game ends for now.
My thoughts:
The GS is fine as it is. The Golden age that comes with using them means you can crank them out at a reasonable rate, and they are basically unstoppable on open land, and still get retreat bonuses in bad terrain.
My city placing has been pretty standard for me. I'll play a few more times with some ralphing or more controled spacing... but that will probably be long in the future, so I can't promise any write ups on that.
I don't know about the rest of you... but for me barbarian uprisings are the least fun part of the game. They always happen near your most recently built cities, then can wipe out a 2000+ treasury in a single turn, and unless you have an army waiting for them, they take sometimes dozens of turns to up to put down.
Rant over: I deal with the barbs, losing tons of turns to the settler loss. I tell India to get out of my land or declare war. They declare, I take their settler and move my GS forces through the jungle. Then I get greedy and tell Persia the same thing. They also declare war. I figure, Yeah, two enemies, terrible land for GS, but at least their in the same direction. Plus, they are both at war with each other, and India is fighting Rome... so how bad could it be?
Then, of course, my GA ends.
Persia makes short work of the GS armies I set on the mountains outside of their territory. I know I would wipe out those immortals... if only I could attack first!
I send part of the Indian forces to the Persian front, and plan to basically ignore India's three cities, letting Rome take them.
Well, this goes on for about six turns, until Persia pulls the AI trick of landing next to my least defended city with some immortals. I know my regular warrior won't be able to defend, and none of my GSs can get there in time... and luckily Persia is willing to pay me some gold for peace.
Now I concentrate on India... I've made some slight progress, taking one city, and spawning my third leader from a defending GS. He'll probably move my capital. But this is where my game ends for now.
My thoughts:
The GS is fine as it is. The Golden age that comes with using them means you can crank them out at a reasonable rate, and they are basically unstoppable on open land, and still get retreat bonuses in bad terrain.
My city placing has been pretty standard for me. I'll play a few more times with some ralphing or more controled spacing... but that will probably be long in the future, so I can't promise any write ups on that.
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