The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I stopped playing AU-205 because I wasn't having fun anymore, and when I came back a few days later my latest autosaves had been written over by another game...Too bad, I had some pretty interesting things happen to me that game, including a GL in 2950BC who rushed the Pyramids (my first time to do so). But, once I got my FP in place around 600AD, I was dominant but everyone hated me, so it was going to be war war war until the end. I promise to be more enthusiastic next time though!
Having no Expansionist AIs with an Expansionist human player sounds good to me. How about we start it in about a week or so?
Dominae
And her eyes have all the seeming of a demon's that is dreaming...
Originally posted by ducki
What is "GS Settings" or "GS clone"?
I feel like I'm missing half of a phone call.
In the Play the World Democracy Game here on 'Poly, most of the AU regulars are part of the same team, 'Gathering Storm'. The suggested civ settings mimic the other teams we face in the actual Demo. Game (we're Egypt).
Although it may seem like a good idea to those in GS, as I said it wouldn't be very novel to those who aren't. Plus, I'm thinking that even with identical civs, the SP experience with the AI won't transfer much to the Demo. Game. So, I vote for the Expansionist idea.
Dominae
And her eyes have all the seeming of a demon's that is dreaming...
Although it may seem like a good idea to those in GS, as I said it wouldn't be very novel to those who aren't. Plus, I'm thinking that even with identical civs, the SP experience with the AI won't transfer much to the Demo. Game.
Not to mention the fact that we don't know most of the map settings (unless the save file squealed on them), and the relative placement of the civs would probably be completely different, as would the relative strength of the starting positions....
We seem to be running out of ideas for upcoming AU scenarios. So, here's a little list of interesting "courses" we could try (some are old ideas that we haven't done yet):
1. Total War; never sign a Peace treaty...ever.
2. Expansionism; select an Expansionist civ, and demonstrate that the trait is useful on most map types.
3. Modern War; win by conquest or domination, but never capture a city until the Modern age.
4. Crappy Civ; pick civ among English, Koreans or Spanish, and show that they're not that bad.
5. Deity Game; beat the game on the highest difficulty.
6. OCC Victory; achieve a Spaceship victory with the help of only one city.
7. PTW Scenario; play one of the official scenarios included in the Play the World expansion.
8. No Wonders; never control a Great Wonder...ever (for the truly masochistic, include Small Wonders).
I'd love to hear any comments or possible additions.
Dominae
And her eyes have all the seeming of a demon's that is dreaming...
Originally posted by Theseus
Did people not play AU 205? There hasn't been too much commentary.
I didn't play largely because of limited time. A much smaller reason was that I just didn't want to play a known map.
I'll probably have enough time to play the next AU. I have no strong preference on game type, but both expansionist and "crappy civ" ( ) sound interesting -- I've only had the Korean's in one PTW game and they were eliminated before I even got to meet them.
He's not on the team. He's just interested in following the game, and since he knows some Gathering Storm members from strategy board discussions, he asked for access to our private area so he can follow it better.
Let's do Expansionism... I know that I'm weak in that arena. Maybe Aeson (if he's listening) could be some kind of coach.
BTW, thanks Dominae for refreshing the idea bank.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Originally posted by Theseus
BTW, thanks Dominae for refreshing the idea bank.
No problem. Although a lot of us are caught up with MP pursuits (GS and other games), I personally still really like the idea of AU. Hopefully we can maintain a good level of participation.
Dominae
And her eyes have all the seeming of a demon's that is dreaming...
What about a game where the human cannot build or capture any wonders?
This game might not be fun for many, but I think that it would reveal to everyone exactly which wonders are most key to them. You would be able to figure out that you need more content faces(Sistine), more money(Smiths), or faster research(Science Wonders, TOE)....
Just thought it could be a good learning experience. If it makes the game depressing, just reply with "Maybe next game."
Originally posted by BRC
If you guys haven't decided on a game yet:
What about a game where the human cannot build or capture any wonders?
This game might not be fun for many, but I think that it would reveal to everyone exactly which wonders are most key to them. You would be able to figure out that you need more content faces(Sistine), more money(Smiths), or faster research(Science Wonders, TOE)....
Just thought it could be a good learning experience. If it makes the game depressing, just reply with "Maybe next game."
Maybe next game
Seriously, I can't speak for others, but I've missed out on most of the wonders individually in various games enough to have a pretty good feel for their impact. And the fact that I hate razing would make a game where I'm not allowed to capture wonders especially annoying for me.
Originally posted by Dominae,
in AU Mod thread
This is just in time for the next AU scenario. How about a focus on Communism? Here's what I was thinking about (along with ducki):
1. Only victory types allowed are Domination and Conquest.
2. Offensive wars are not allowed outside of Communism (yep, this means no fighting until Communism!).
3. To make number 2 more fun, no Religious civs allowed.
The one downside that I see to this idea is that it will make for a long game. I'm fine with this personally because I'm tired of things being wrapped up before the Industrial age. Sound good/bad?
I love the idea! Very much in the spirit of AU. Perhaps we can play on a small map to speed up the game a little.
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