Smash,
Welcome! It's great to see a fellow OCC player from back in the days when Paul had been organizing OCC games!
You might enjoy playing this way, as it's very similar to OCC, but without the one city restriction.
Many changes in playing style and strategy have been due to Samson's interest, and subsequent unravelling of, the mysteries of supply and demand in trade. A truly remarkable piece of detective work from which we all benefit now.
RJM,
My first practice attempt at OCC resulted in a landing in the late 1900's, which you improved upon in your first EL game, so you can look forward to rapid progress in the future games.
I am forgetting that most here are new to OCC and EL type play and assumed everyone knew that the AI generally go bonkers after you get Space Flight, so making a ship quickly is important, and gifting tech to neighboring AI on those key turns during construction is another requirement. No need to withold anything, but make sure you spend gold as needed before making contact.
SG(2),
An excellent game, and when I compare the first half, I'm noticing that you beat me to many important landmarks, such as ST, Colossus, Copernicus and SSC size 21!
You are also right about using Darwin's in this game, which is something I should have done, too, to improve my landing date. Sometimes I save it for the very end, when research costs are the highest, and when I'd rather be making gold instead of beakers in my SSC.
Your summary of key events before the detailed log reminds me of the format we used to use in OCC, and I think doing this is a great idea and recommend that we adopt this summary in EL games when reporting results.
I think you were hurt in the second half of your game by the bad luck of poor Aztec development following their loss of Teno their setbacks due to the war with the Vikings. I was luckier, being able to make great trades with those fat Aztec cities.
You may have a "cunning" plan up your sleeve, and when noting your success in the first half of the game, I am starting to feel a bit nervous, but as Slow Thinker has suspected, I am "pyschic" and am devious enough to abuse this advantage, so beware!
For now, I look forward to fownloading the latest games and reading through your log and RJM's.
Welcome! It's great to see a fellow OCC player from back in the days when Paul had been organizing OCC games!
You might enjoy playing this way, as it's very similar to OCC, but without the one city restriction.
Many changes in playing style and strategy have been due to Samson's interest, and subsequent unravelling of, the mysteries of supply and demand in trade. A truly remarkable piece of detective work from which we all benefit now.
RJM,
My first practice attempt at OCC resulted in a landing in the late 1900's, which you improved upon in your first EL game, so you can look forward to rapid progress in the future games.
I am forgetting that most here are new to OCC and EL type play and assumed everyone knew that the AI generally go bonkers after you get Space Flight, so making a ship quickly is important, and gifting tech to neighboring AI on those key turns during construction is another requirement. No need to withold anything, but make sure you spend gold as needed before making contact.
SG(2),
An excellent game, and when I compare the first half, I'm noticing that you beat me to many important landmarks, such as ST, Colossus, Copernicus and SSC size 21!
You are also right about using Darwin's in this game, which is something I should have done, too, to improve my landing date. Sometimes I save it for the very end, when research costs are the highest, and when I'd rather be making gold instead of beakers in my SSC.
Your summary of key events before the detailed log reminds me of the format we used to use in OCC, and I think doing this is a great idea and recommend that we adopt this summary in EL games when reporting results.
I think you were hurt in the second half of your game by the bad luck of poor Aztec development following their loss of Teno their setbacks due to the war with the Vikings. I was luckier, being able to make great trades with those fat Aztec cities.
You may have a "cunning" plan up your sleeve, and when noting your success in the first half of the game, I am starting to feel a bit nervous, but as Slow Thinker has suspected, I am "pyschic" and am devious enough to abuse this advantage, so beware!
For now, I look forward to fownloading the latest games and reading through your log and RJM's.
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