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No Science Succession ... Sticky Mice in Trouble!

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  • Well played all.

    Let's hope we can get a similar time in the 'evil' tricky sticky game.

    Comment


    • I enjoyed playing the game but it didn't offer the challenge that we first envisaged. The Academy is becoming more adept at dealing with unusual situations!

      So far the hardest challenge seems to have been the one without wonders which took us into the modern era and to the threshold of nuclear holocaust. The Seriously Tricky one could go the same way.

      -------------------------

      SG(2)
      "Our words are backed by empty wine bottles! - SG(2)
      "One of our Scouse Gits is missing." - -Jrabbit

      Comment


      • I says that usa want war,and why?

        Because Iraq helps palestines!I says that usa want war,and why?

        Because Iraq helps palestines!I says that usa want war,and why?

        Because Iraq helps palestines!

        Comment


        • Originally posted by ottok
          I says that usa want war,and why?

          Because Iraq helps palestines!I says that usa want war,and why?

          Because Iraq helps palestines!I says that usa want war,and why?

          Because Iraq helps palestines!
          Ottok,

          I says you think like the AI

          I says you heap big seller of

          I says take this to OTF

          Please

          Monk
          so long and thanks for all the fish

          Comment


          • Originally posted by Scouse Gits
            The Seriously Tricky one could go the same way.

            -------------------------

            SG(2)
            Hehe we're in demo now......and the constraints that come later shouldn't be that hard to circumvent.

            Comment


            • Originally posted by Bloody Monk

              Please

              Monk
              Even your rants are polite!

              Comment


              • Grand Almost-canal

                We lose 4 units left sitting in fields
                Sorry, the three by Nara weren't expected to survive attacking the Pikers inside.
                Uralsk & Kazan founded - Stray will be happy
                Well, you're supposed to irrigate them to grassland first, and the western end is unfinished…
                1752 = Stray's canals thow four cities into revolt
                Had nothing to do with SG's mgmt, of course
                (\__/) Save a bunny, eat more Smurf!
                (='.'=) Sponsored by the National Smurfmeat Council
                (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

                Comment


                • Originally posted by Scouse Gits
                  I enjoyed playing the game but it didn't offer the challenge that we first envisaged. The Academy is becoming more adept at dealing with unusual situations!

                  So far the hardest challenge seems to have been the one without wonders which took us into the modern era and to the threshold of nuclear holocaust. The Seriously Tricky one could go the same way.

                  SG(2)
                  I have a proposal for one that could be quite tricky.

                  -MGE, large map, deity/raging/7 civs
                  -Science setting must be kept at 0%.
                  -Only one government change allowed (the arguments as to what government to change to should be, ahem, interesting )
                  -Victory condition: AC

                  I wasn't going to start this one until the present tricky game was completed, but if there's enough clamour I can start it now

                  Or someone else could, of course.
                  "I'm a guy - I take everything seriously except other people's emotions"

                  "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                  "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                  Comment


                  • The SGs always argue amongst themselves about government changes so it could be very interesting.

                    Let's see what ideas come from esteemed members of The Academy.

                    -------------------

                    SG(2)
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

                    Comment


                    • Quick reaction: I think the most challenging govt restriction would be...

                      The Republic / require victory by conquest.

                      ...especially if required to avoid certain happiness WoWs.
                      Apolyton's Grim Reaper 2008, 2010 & 2011
                      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                      Comment


                      • Originally posted by -Jrabbit
                        Quick reaction: I think the most challenging govt restriction would be...

                        The Republic / require victory by conquest.

                        ...especially if required to avoid certain happiness WoWs.
                        Too late... game's started without you.

                        (That's what you get for going away for the weekend... you get left out of the decision process )

                        See 'Space Luddites' thread

                        Or of course... you could start another one
                        "I'm a guy - I take everything seriously except other people's emotions"

                        "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                        "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                        Comment

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