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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
True... but it could be reinforced with Cavalry by ship - and then Naples is at risk before our next move.
Disorder - why would it do that? Are we planning temple sabotage?
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"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
The Mongols are Fundy.
Don't see them going into disorder anytime soon.
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
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From my experience, when I have bribed AI cities, I often find that I also get numerous additional units that were supported by the city in question. Therefore, when based on the strategy above, (bribing the city first) we may be lucky and get the Mongol cav, eng., and a few other units. I remember one game i got a few marines, two stealth bombers and some mech inf.
"the bigger the smile, the sharper the knife"
"Every now and again, declare peace. it confuses the hell out of your enemies."
Yes, we bribed Kazan first, to prevent an attack on Naples. I think the Mongol response with such force was unusually quick, but you can never trust the AI to play by the rules we labor under.
Civ2 Demo Game #1 City-Planner, President, Historian Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner Civ2 Demo Game #3 President, Minister of War, President Civ2 Demo Game #4 Despot, City-Planner, Consul
Transported troops to re-take Kazan, apparently...
Civ2 Demo Game #1 City-Planner, President, Historian Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner Civ2 Demo Game #3 President, Minister of War, President Civ2 Demo Game #4 Despot, City-Planner, Consul
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