Right now we have 2 settlers active and 5 in production. 2 are in 0-production cities, and the other three will be completed(barring rushing or worker shifting) in 13, 15, and 19 turns.
On another note, what should we do about Imperialis?
The red icons are possible tiles to switch to. I realize that the grass and tundra are useless and that the game is the same as the shield grass, I just wanted to include all possibilities. Note that with max prod. the city has a 1-shield deficet, and no food. With max food, there would be a 2-shield deficet and 1 extra food, all we need to grow in one turn.
The dilemma as I see it is: If we switch to the grass we can use both the tiles, but we lose two units instead of one. Otherwise, we remain stagnent.
EDIT: We would have to raise lux to prevent disorder anyway(d'oh). We might consider that anyway tho, to use both tiles in Dominion.
On another note, what should we do about Imperialis?
The red icons are possible tiles to switch to. I realize that the grass and tundra are useless and that the game is the same as the shield grass, I just wanted to include all possibilities. Note that with max prod. the city has a 1-shield deficet, and no food. With max food, there would be a 2-shield deficet and 1 extra food, all we need to grow in one turn.
The dilemma as I see it is: If we switch to the grass we can use both the tiles, but we lose two units instead of one. Otherwise, we remain stagnent.
EDIT: We would have to raise lux to prevent disorder anyway(d'oh). We might consider that anyway tho, to use both tiles in Dominion.
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