Or the liquor.
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I've been a masochist all this time playing Civ3?
And your avatar fits. Who would want to put so many pins in his head?Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
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I like the larger number of civs, the larger worlds, and larger city and unit limits in Civ 3.
I like the speed and combat model of Civ 2.
Has anyone figured out why the game stops cold for five minutes whenever an unconnected piece of road gets connected?No, I did not steal that from somebody on Something Awful.
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The Cold War ala Civ3:
AMERICA: Hmm....I'm going to steal a German tech. Maybe nukes?
RUSSIA: I'll steal your tech then.
AMERICA goes broke and falls into a depression.
RUSSIA goes broke and falls into a depression.
Oh wellEventis is the only refuge of the spammer. Join us now.
Long live teh paranoia smiley!
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Originally posted by The Mad Monk
Has anyone figured out why the game stops cold for five minutes whenever an unconnected piece of road gets connected?
The same happens on other occasions too: When a road is pillaged (for obvious reasons), when war is declared or a peace treaty is signed (trade routes can't go through hostile territory), when a harbor or airport is built (naval and air trade) or destroyed by bombing, when a civ discovers or trades for Astronomy or builds the Great Lighthouse (sea trade), Navigation or Magnetism (ocean trade).
But that takes so long only on very big maps with many civs, so better make sure you play such maps with a state of the art computer.
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