Here's my take on your idea (above guy):
If your base is running low on minerals because you can't suport the amount of units you would like to have, you should be able to turn desired units into mercenaries (sorry if I spelt it wrogn)! Simply right-click on the same square as the unit, or use some new short-cut key, and select "Trun into a mercenary" command. The mercenary unit will be different from other normal units - it would have a circle around the base of it's unit graphic and would have a floating M on the right side of it's flag. The mercenary units would have following advantages/disadvantages:
Advantages
* Don't take up minerals from your base production - they provide their own resources
* Don't cause drone riots if out of territory - not really bound to your citizens
Disadvantages
* Use up your energy instead of minerals (-1 energy/turn/unit) - those people want hard cash
* Can't be used as police units - they wouldn't care much about citizen disorder
You should be able to have complete control over these unit. Maybe there should be a limit to how many of these you could have. And you could have a thing in your faction file that adds additional number of mercenaries your could have (or have "MERCENARY, 0" to completely stop you from having any of them!).
vogon_jeltz
(1) Agree
(2) I don't understant the statement, please rephrase (gosh I sound like a computer terminal! NOOOOOO...). Maybe you meant the design of the movies, on which I agree for some, there should be more time and effort spent on them to make them interesting. I LOVE the Voice of Planet movie (don't know why) and in CtP (normal one), I like the ESP center movie (I know that you know what you know...). Whoops! Got a little off topic

(3) Hm... hear Miriam say her last prayers nefore my Sophoric Shard Choppers


(4) Maybe. I find Paintshop Pro quite sufficient
(5) Definetly agree.
(6) Hmm... interesting: "Here's the map before I used my ten singularity PBs... and here's after" *gasps*

(7) I never played a proper internet game (apart from PBEM) to comment
(8) But they already DO assimilate! Look at the same base you conquered after about 50 turns and see!
(9) Kinda dissagree and gravships and other air units DO get movement bonuses from different reactors (I think).
(10) Most definetly

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