I'm testing to see our odds of dying to worms.
Odds of worms: 15%
Odds of dying to worms, given that worms appear: 6%
Odds of dying to worms: 1% (negligible)
In other words, we should pop that pod in 99% of cases.
There's another pod directly behind it, too - it's a good idea to pop that pod.
Even if our Spatrol is defeated, we can switch to a Spatrol on the occurance.
The MW can't spawn next to a base.
River idea: I agree.
Base at the endpoint of the river, and probe team moves west to catch a river ride.
Odds of worms: 15%
Odds of dying to worms, given that worms appear: 6%
Odds of dying to worms: 1% (negligible)
In other words, we should pop that pod in 99% of cases.
There's another pod directly behind it, too - it's a good idea to pop that pod.
Even if our Spatrol is defeated, we can switch to a Spatrol on the occurance.
The MW can't spawn next to a base.
River idea: I agree.
Base at the endpoint of the river, and probe team moves west to catch a river ride.
Comment