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Running A Data Angels faction option up the flag pole

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  • And the faction:

    As a splinter group of the Morgan faction, the Data Angels live in a shadow world of intrigue, conspiracy, and covert operations, working to undermine the established governments of Planet. Although they can grow into a formidable military power if need be, the Angels prefer the use of their highly skilled probe teams.

    Most of the Angels' advantages lie in the realm of covert operations. They gain a +2 Probe rating from their experience with Probe Teams, adding +2 morale to each probe team built and making their bases and units much more expensive to subvert. Additionally, these Probe Teams can subvert enemy bases and units at a -25% cost. They also receive a Covert Ops Center in each base after the discovery of Pre-sentient Algorithms. Finally, and perhaps most important, the Angels gain any technology known by three other factions that have been infiltrated by the Angels, either through Probe Teams, election to the Planetary Council, or possession of The Empath Guild. The Angels' chief weakness lies in a -1 Police rating, caused by a general anarchistic hacker tendencies.

    This faction makes Planetfall with knowledge of Information Networks and Planetary Networks, and may not make the "Power" social choice.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

    Grapefruit Garden

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    • Reading this, it strikes me how much similarities the 'intrigue' stuff has with the political bickering of police states. But instead of solely committed to internal relations, it is rather used upon other factions. I wonder if we should make a bit RP infaction to determine who's the top hacker around
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

      Comment


      • Originally posted by MrWhereItsAt
        I really would suggest that no-one lets their enthusiasm run away from what might be feasible for the whole game, unless you really think that such a thing could be supported given normal mebership and activity drop-off.
        I've already explained regarding this.

        In any event, I think that we should be thinking of ways to prevent drop-off, not assume that it is neccessarily going to happen in the same way in every game.
        Trithemius
        ["Power performs the Miracle." - Johannes Trithemius

        Comment


        • Originally posted by HongHu
          Just re-read Roze's profile at Firaxis' website. Thought I'd copy it here for people who is not so familiar with her.
          Roze seems more like a "scientist of discontent" than a political anarchist to me...
          Trithemius
          ["Power performs the Miracle." - Johannes Trithemius

          Comment


          • Isn't Rose kinda computer-girl-geek so rarely met in real life? Present requirement of declaring vendetta against faction attampting covert action is a bit harsh for me. Covert ops are covert in order to do it without open war. What is actually a reason for that requirement of war declaration in multiplayer games?
            Mart
            Map creation contest
            WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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            • To make sure the probing faction can't take advantage of the bug to get away with it. I think the assumption is that if the probed faction wants to forgive the act, they just sign peace immediately.

              Comment


              • So information of the attempt would be enough maybe. Or it is about integrity issue? So the faction attampting covert ops is the one to declare the war?

                Maybe in that case it might be shifted one turn. Faction A tries covert ops. then it informs the other faction. In that next turn faction B decides if it wishes faction A to declare war or not.
                Mart
                Map creation contest
                WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                Comment


                • It's an idea... More work for the mod then as well.
                  He who knows others is wise.
                  He who knows himself is enlightened.
                  -- Lao Tsu

                  SMAC(X) Marsscenario

                  Comment


                  • It certainly seems like the Morganites are going for quite a complex internal 'political' (or is that economic, its hard to tell with them... ) structure...

                    Someone isn't worried about lots of complication at least.
                    Trithemius
                    ["Power performs the Miracle." - Johannes Trithemius

                    Comment


                    • anarchy Any system of power
                      SMAC/X FAQ | Chiron Archives
                      The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

                      Comment


                      • Originally posted by Trithemius


                        I've already explained regarding this.

                        In any event, I think that we should be thinking of ways to prevent drop-off, not assume that it is neccessarily going to happen in the same way in every game.
                        You have??

                        And I partly agree. The first is certainly worth it, but there will be drop-off. It is inevitable, really, in a DG that will last quite some months. It always happens, and it makes perfect sense. As people get bored of the game, there will be drop-off in participation. This is the most interesting part, when everyone is throwing their ideas around and looking ahead. Afterwards it is just human nature - familiarity breeds contempt.
                        Consul.

                        Back to the ROOTS of addiction. My first missed poll!

                        Comment


                        • The interesting thing in the team ACDG was the burst of new players over the last couple of months and they have revitalised, certainly, the public forums.
                          On the ISDG 2012 team at the heart of CiviLIZation

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                          • Just for information how have you Dj's have played the Data Angels before. Free Market, Planned, Green?

                            As in Maniac's poll they are viewed as a 'weak' faction. When you look in the Tau Ceti tournament archive files

                            here


                            You see the the track record of those playing the DA's. Not awfully good.

                            However the opposition tended to include factions like the Uni, the Hive or the Drones - all strong. and the Gaian's also scored well.

                            In this game with the other likely teams of the Morgans, Gaian's ,Spartans we do have a better chance.
                            Last edited by Hercules; April 17, 2004, 17:51.
                            On the ISDG 2012 team at the heart of CiviLIZation

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                            • Enigma's judgement:

                              Free of Tass: NO
                              Desire to win: NO
                              Free of idiots: Yes
                              Free of BS policies: Yes
                              Conducive to judgement: NO

                              It's not looking good.

                              Comment


                              • Originally posted by Hercules
                                here
                                That link doesn't work for me.
                                Contraria sunt Complementa. -- Niels Bohr
                                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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