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Running A Data Angels faction option up the flag pole

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  • Just made a new account, then logged in and got into a sort of intropage were I couldn't get further (no other link buttons).
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

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    • So should we expect to be able to get in the forum now or should we wait for an authorization notification, FF?
      Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

      Grapefruit Garden

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      • Upon the discovery of Pre-Sentient Algorithms, the Data Angels get a covert ops centre in each base, increasing their base probe by 2. Added to their intrinsic +2, this gives +4. Problem is, the game doesn't recognise this as +4 - any probe value above +3 is considered 0 by the game.
        Anybody knows if we still have this bug in an MP game?
        Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

        Grapefruit Garden

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        • By all accounts it is still there. Custom and the rules have it that other factions have to acknowledge the DA as having +3 and play accordingly ie don't attaempt to probe.
          On the ISDG 2012 team at the heart of CiviLIZation

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          • Solution seems simple: adjust the intrinsic +2 to +1.

            Btw, does the same problem happens when, say, a faction runs fundamentalist, has +1 Probe rating, and builds then a covert ops centre in that base?
            He who knows others is wise.
            He who knows himself is enlightened.
            -- Lao Tsu

            SMAC(X) Marsscenario

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            • Originally posted by GeoModder
              Solution seems simple: adjust the intrinsic +2 to +1.
              But then that penalizes the faction before additive facilities get built

              Btw, does the same problem happens when, say, a faction runs fundamentalist, has +1 Probe rating, and builds then a covert ops centre in that base?
              Yes
              Last edited by Googlie; April 20, 2004, 19:08.

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              • Couldn't we get in there and have the covert ops centres give only a +1 bonus globally?

                That would solve the problem, wouldn't it?
                I'm not conceited, conceit is a fault and I have no faults...

                Civ and WoW are my crack... just one... more... turn...

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                • So basically from the moment DA discovers Pré-sentient Algorithms no human played faction is allowed to commence any probe action? Or is infiltration attempt allowed at all times?

                  Originally posted by Googlie
                  But then that penalizes the faction before additive faciclities get built
                  Yes, but even when human players honour the noprobing rule, AI factions are still able to probe DA.
                  He who knows others is wise.
                  He who knows himself is enlightened.
                  -- Lao Tsu

                  SMAC(X) Marsscenario

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                  • Got into the forum via IE and registered. Now awaiting authorisation.
                    On the ISDG 2012 team at the heart of CiviLIZation

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                    • Originally posted by GeoModder
                      So basically from the moment DA discovers Pré-sentient Algorithms no human played faction is allowed to commence any probe action? Or is infiltration attempt allowed at all times?
                      Not quite - because SMAX removed the probe immunity concept.

                      Algorithmic Enhanncement

                      "In addition, Enhanced Probe Teams can penetrate the interlocks of a unit or base protected by Social Engineering or the HSA. the chance of success is 1/2 what the chance would have been if the target did not possess the HSA or if their probe rating were +3 instead of +4"


                      So the informal PBEM rule (more like an understanding) is that nornmal probes don't attempt probe action against a +4 probe faction (which almost any faction can become by running Fundy and Thought Control), but those equipped with the AE can

                      G.

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                      • Ah yes, how could I forgot

                        Still, I think it is wise for a human played DA faction to incorporate the 'Knowledge' value in it's SE settings when AE probe teams come into the game. At least a prober will have to pay a lot more ec's or has more difficulties achieving it's probe attempt. Better +2 Probe then having to work with an effective zero probe rating.
                        He who knows others is wise.
                        He who knows himself is enlightened.
                        -- Lao Tsu

                        SMAC(X) Marsscenario

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                        • Everybody who has applied up to this point has been approved...
                          I'm not conceited, conceit is a fault and I have no faults...

                          Civ and WoW are my crack... just one... more... turn...

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                          • Sent an application, awaiting my mail...
                            He who knows others is wise.
                            He who knows himself is enlightened.
                            -- Lao Tsu

                            SMAC(X) Marsscenario

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                            • Originally posted by Googlie

                              So the informal PBEM rule (more like an understanding) is that nornmal probes don't attempt probe action against a +4 probe faction (which almost any faction can become by running Fundy and Thought Control), but those equipped with the AE can

                              G.
                              Interesting... I had no idea of this PBEM rule.
                              Consul.

                              Back to the ROOTS of addiction. My first missed poll!

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                              • Can you still infiltrate a +3 Probe faction, or is really every probe action impossible? +3 Probe factions are rarely encountered, so therefore I don't really know this.
                                Contraria sunt Complementa. -- Niels Bohr
                                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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