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  • #76
    we should test ouf it its physicaly possible first, I am all for obliterating Caboculture and Cairns but I dont raely see the point of taking out Gardens Point, it can act to slow their advance and when they do finaly take it their wont be much left for them too use.

    Also it will be an excelent target for Probe attacks after its taken, otherwise we must sail further north and risk detection and destruction by Drone Aircraft.
    Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

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    • #77
      O, I don't expect to see GP as PUT base anyway. Drones and Hive need something to conquer this turn

      Since the turn is already in Hive hands, I won't be around to check the PUT turn. I hope that you, Impaler, can assist Obstructor in this.
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

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      • #78
        Obliterate GP then or not?
        SMAC/X FAQ | Chiron Archives
        The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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        • #79
          No then. As Impaler has said, it is an easier target for probing.
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

          Comment


          • #80
            Copy that.
            SMAC/X FAQ | Chiron Archives
            The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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            • #81
              Terrible error on my side, I decided not to obliterate Caboolture when I had the chance.

              CyCon is open for a Drone/Hive invasion now.

              I will start a poll whether CyCon (CPU is actually finished now) should go on fighting, or accept it's defeat and perhaps adds a affirmative vote on a diplomatic victory for Hive or Drones.
              He who knows others is wise.
              He who knows himself is enlightened.
              -- Lao Tsu

              SMAC(X) Marsscenario

              Comment


              • #82
                Ok, I opened the PUT turn.

                Only things that can be done is attacking the 2 Hive units. Next turn Caboolture is fallen. Luckily I hurried the AC in DBTSverse, and 2 interceptors can be sent towards that base for air defense.

                My proposal is to attack those Hive units, sell a facility and sent all ec's and map info that PUT still has, and end the turn.

                Any comments?
                He who knows others is wise.
                He who knows himself is enlightened.
                -- Lao Tsu

                SMAC(X) Marsscenario

                Comment


                • #83
                  Seems that all we can do. Is their anyway to destroy the base with the Copter. Oh and by the way I told you we should have destroyed all thouse bases when we had the chance.

                  We should switch most of Cycon to stuff like Gass Copters and Plasma Garrisons. We should quite trying to build things like Comand Centers and Airospace Complexs at Production facilites the morale bost isnt worth it, an extra unit is much better.
                  Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

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                  • #84
                    Impaler: no, we can't. I tried.

                    Geomodder: shouldn't we shift the copter over to our bases when it's done, and transfer it to CyCon control? It will certainly come in handy, and we can make it.

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                    • #85
                      Tentative Military Affairs orders MY 2160bis
                      • Impaler transport on 57.55 moves to 65.55, loads two probes there and moves then on to 62.52
                      • Impaler transport on 51.53 moves to 52.40
                      • Love Boat moves to 52.39
                      • Impact Cruiser in Paradigm rehomen and moves then to 47.49
                      • Impact Cruiser on 43.53 to Paradigm, and on 'L'eave
                      • Impact Marine in Mega Reboot moves to 43.56 OR boards a (possible) hurried transport from Liar's Lair
                      • Both interceptors in Pi Square move to DBTSverse Portal
                      • Upgrade of the elite rover to a xxmissile rover
                      • Upgrade of the two Impact Cruisers to missile SAM cruisers (or xxmissile SAM cruisers?)


                      Tentative military orders for (possible) hurried units
                      • Transport in Liar's Lair to 40.68 (tile south of MR), takes the marine on board and moves on to 44.64
                      He who knows others is wise.
                      He who knows himself is enlightened.
                      -- Lao Tsu

                      SMAC(X) Marsscenario

                      Comment


                      • #86
                        Originally posted by GeneralTacticus
                        Impaler: no, we can't. I tried.

                        Geomodder: shouldn't we shift the copter over to our bases when it's done, and transfer it to CyCon control? It will certainly come in handy, and we can make it.
                        Good idea, need to check the flight times (don't know them out of my head) but perhaps one attack, a move to DBTS and a shift can be done. I'll look it over.

                        Made the prior suggestion for fighting back to Hive for a first time.

                        On the other hand: if the Hive drop rover conquers Caboolture, can't it then airdrop next to DBTS?
                        He who knows others is wise.
                        He who knows himself is enlightened.
                        -- Lao Tsu

                        SMAC(X) Marsscenario

                        Comment


                        • #87
                          I did a test, and the copter can make it back to DBTSverse Portal and be handed over to us, after destroying both enemy units. Total fuel expended was 7 out of 8.

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                          • #88
                            Originally posted by GeneralTacticus
                            I did a test, and the copter can make it back to DBTSverse Portal and be handed over to us, after destroying both enemy units. Total fuel expended was 7 out of 8.
                            Great, I'll play the turn like this then.

                            Attack the 2 Hive units just north of Caboolture, fly it down to DBTS, switch it to CyCon, scrap the kindergarten, transfer all info and energy to CyCon and switch production to a scout or other unit which can be finished in 1 turn.
                            He who knows others is wise.
                            He who knows himself is enlightened.
                            -- Lao Tsu

                            SMAC(X) Marsscenario

                            Comment


                            • #89
                              GeneralTacticus: how do I turn over a chopper to CyCon when it is in DBTSverse Portal? It turn is spent then. Please don't tell me I had to switch the chopper the tile BEFORE arrival in DBTS.

                              Edit: forget this, I've found it. Damn this program. It's offen hard to find a way to do things.
                              He who knows others is wise.
                              He who knows himself is enlightened.
                              -- Lao Tsu

                              SMAC(X) Marsscenario

                              Comment


                              • #90
                                CyCon tentative Military Orders MY 2161
                                • Transport on 64.54 moves to 67.45. DO NOT pop that pod nearby.
                                • CCS Love Boat moves to 54.30, but let it scout a bit towards 56.30 and enter 54.30 with two movement points left (checking for hostiles or native life).
                                • Transport on 52.40 moves to 54.30 (seafungus).
                                • Hygeria on 47.49 moves to 43.37 (seafungus).
                                • Impact Marine on 41.65 moves to 43.65.
                                • Liar's Lair production MUST be finished NEXT turn, check this, and if not, hurry production.
                                • Probe foil on 80.74 moves to 84.66.
                                • Hygeria in Paradigm stays there.
                                • xmissile interceptor in DBTS makes a scout run to Caboolture to see what enemy units are inthere. When known, then we decide on further actions in that area (units in DBTS).
                                • Pi Square Probe Team moves to DBTS.
                                • Battle Ogre in Logic Loop moves to Apolyton Prime.
                                • Plasma Garrison in Boolean Bay moves to Logic Loop.


                                Did I forgot any unit?
                                He who knows others is wise.
                                He who knows himself is enlightened.
                                -- Lao Tsu

                                SMAC(X) Marsscenario

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