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Turns 2141-2160

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  • Review and I'll post soon as I'm able tomorrow
    But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
    PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

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    • I think it is unreasonable to expect that we could survive at Atlantis long enought to build a SeaColony Pod, and it also seems unlikely that we could get that transport to Calico (either at all, or soon enough to pick up the pod that will be ready next turn); we could probably build a new one nearly. So since we didn't get a free SeaColony Pod, I think our best chance would be to build an Inf Colony Pod at Atlantis and hope to take it away to the north (where the Hive refuge may hopfully be located) with the Transport that is already nearby before Atlantis gets sunk. (It might be wise to park the Transport beyond the base at Atlantis (rather thin in it) if we have to wait for the CP to finish so as to give it a slight chance of surviving any hostilities that might occur there.) In any case, would suggest getting the hell out of the neighborhood as quickly as possible.

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      • Agree
        On the ISDG 2012 team at the heart of CiviLIZation

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        • I second that.
          I'm not conceited, conceit is a fault and I have no faults...

          Civ and WoW are my crack... just one... more... turn...

          Comment


          • HMB's down now, a 4 unit Cycon force is at LA. a cruiser is approaching Calico so we got that CP off just in time. 35 PoE in the vault; we can rush the CP @ Atlantis and have it on the 'sport next turn. I've routed the nearest warship to cover it and the other near LA is sailing thru the Banana Sea to join it or divert pursuit.
            But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
            PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

            Comment


            • Join, but at a distance, that way it can divert pursuit if need be.
              I'm not conceited, conceit is a fault and I have no faults...

              Civ and WoW are my crack... just one... more... turn...

              Comment


              • edit ; my bad, shall we try that again?
                Last edited by Makahlua; February 6, 2004, 00:50.
                But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
                PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

                Comment


                • Maki you haven't waited for feedback. There are still some further options available, so don't send the turn just yet.

                  For example changing the build at Calico to a buoy scout, rather than dock police. Also moving the schooners to strategic locations.
                  On the ISDG 2012 team at the heart of CiviLIZation

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                  • Latest mid turn can be found here :

                    But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
                    PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

                    Comment


                    • Don't forget, need any final suggestions by 4 hours from now; that'll be the 48 hour mark.
                      But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
                      PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

                      Comment


                      • End turn available; followed Herc's email suggestions

                        But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
                        PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

                        Comment


                        • Originally posted by Makahlua
                          edit ; my bad, shall we try that again?
                          Makahlua :

                          Can you send me the first 2155-mid sav that was deleted from this post in this thread?

                          Allegations of cheat reloads have been made regarding this turn and the only comment I can make to the accusing party (the CyCon) is that a midsave was posted then withdrawn, so can you furnish the missing save?

                          And it is regarding how a 2-2-1 hardened unit (your laser unit at LA) can defeat a 1-3-1 Disciplined one (the defensive unit in the CyCon attacking force)

                          I must admit to being concerned, as in 25 tries I cannot destroy the CyCon plasma unit with the PEACE laser unit so naturally I am suspicious of any different outcome - and when that particular turn had at least 2 reloads, one wonders ......................

                          Googlie

                          Comment


                          • Talk about chutzpah - the Cycon accusing us of cheating!

                            Like the fine upstanding role models of honesty and integrity they have been in this game .

                            (Like the odds of their winning what seemed like the previous 10 or 15 straight, at least some against decent opposition, and with the base defense bonus to boot in most cases, are beyond question.)

                            Edit: As far as I can tell, the Cycon haven't even seen the results of our 2155 turn at this point - turn seems to still be with the PUT - how can they be questioning it?
                            Last edited by johndmuller; February 10, 2004, 02:57.

                            Comment


                            • Originally posted by johndmuller

                              As far as I can tell, the Cycon haven't even seen the results of our 2155 turn at this point - turn seems to still be with the PUT - how can they be questioning it?
                              Remember that Archaic has devolved the PUT turnplaying to the CyCon, so they (CyCon) are now playing PUT's turns

                              And I have read your (JDM's) PM to Tass re the odds - I have now played that turn fifty times and never have been able to kill the plasma unit with the laser unit.

                              However, if I amend the alphax.txt to insert a 25% (or higher) elevation attacking bonus, then play the turn, I change the odds from 3:4 to a much better 72:64 - the laser unit survives and the rover can then polish off the 2 lightly defended units

                              Is it possible that some are playing with amended alphax.txt files (the default elevation bonus is 0%). Note that I am not saying that this might have been deliberate, I am just asking if perhaps an inadvertent change was left in place.

                              Otherwise I cannot see how the laser unit could defeat the plasma armor unit.

                              G.

                              Comment


                              • First, my main reason for posting was that I found it really hard to believe that the Cycon would have the balls to complain about anyone else's ethics in this game.

                                Second, I was not particularly aware that the Cycon were playing the PUT turns - I thought that Tass had recruited GT to help Archaic - but given Archaic's recent difficulties, I'm not surprised - though I do find it strange that the powers that be would favor/permit such an arrangement (as it can't really be undone in the future given the way we pass the turns in the open).

                                Third, I didn't send any PM's to Tass regarding the odds (or any other matter).

                                Fourth, on the question of whether or not the the combat results of that battle were intentionally faked or were the result of reloads - I would have to say that would be a pretty serious (not to mention insulting) charge to levy; I for one am certain that Cap'n Maki is not a cheat.

                                On the question of whether her Alphax.txt was unknowingly adjusted in the fashion you describe, that would be for her to answer, but while it is of course possible for her to have innocently done something along those lines, it seems unlikely that she would both have modified it in the first place, and then gone ahead and used it in a PBEM in the second. I've done a bit of experimenting with the .txt files and I wasn't even sure that there was such an adjustment (for non artie combat) without looking it up.

                                I never really looked at this turn in question (but I think I probably will before this back and forth is done), but on the surface it seems less likely that you could go 50 tries without winning at 3 to 4 than that Cap'n Maki would happen to win on those odds in 1 try.

                                Your test sounds pretty convincing too, except it certainly belies the supposed odds - perhaps there is some quirk of the random number generator that is locking you into a subset of the possible outcomes - have you tried varying some of your sequence - like making some other attack first (if we have enough units to make that possible) to change up the randomization process, or moving something into fungus or whatever else might roll the random number dice an extra time?

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