Ok I'll keep Ai strategies.
P.S.
But will do other changes: bomb str. of 2 & 4 (instead of 3 & 5).
P.S.
But will do other changes: bomb str. of 2 & 4 (instead of 3 & 5).
===ORIGINAL===
Unit Str ROF Cost Dmg(HP) Value(%Bbr)
-------------------------------------------------------
Fighter 2 1 8 0.17 16
Bomber 8 3 10 1.33 100
Jet Ftr 2 1 10 0.17 13
F-15 4 2 10 0.57 43
St. Ftr 4 2 12 0.57 36
St. Bbr 8 3 24 1.33 42
Cruise 16 3 6 1.85 231*+
===PROPOSED===
Unit Str ROF Cost Dmg(HP) Value(%Bbr)
-------------------------------------------------------
Fighter 2 2 8 0.33 31+
Bomber 8 3 10 1.33 100
Jet Ftr 3 2 10 0.46 35+
F-15 5 2 10 0.67 50*+
St. Ftr 4 2 12 0.57 36*+
St. Bbr 8 3 24 1.33 42
Cruise 16 4 6 2.46 308*+
Tables assume a 10-strength defender
Str = Bombard Strength
ROF = Rate of fire
Cost = shield cost / 10
Dmg = expected damage in HP
Value = Percentage of cost-effectiveness of bomber.
* = lethal land bombard
+ = lethal sea bombard
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