Ok I'll keep Ai strategies.
P.S.
But will do other changes: bomb str. of 2 & 4 (instead of 3 & 5).
P.S.
But will do other changes: bomb str. of 2 & 4 (instead of 3 & 5).
===ORIGINAL=== Unit Str ROF Cost Dmg(HP) Value(%Bbr) ------------------------------------------------------- Fighter 2 1 8 0.17 16 Bomber 8 3 10 1.33 100 Jet Ftr 2 1 10 0.17 13 F-15 4 2 10 0.57 43 St. Ftr 4 2 12 0.57 36 St. Bbr 8 3 24 1.33 42 Cruise 16 3 6 1.85 231*+ ===PROPOSED=== Unit Str ROF Cost Dmg(HP) Value(%Bbr) ------------------------------------------------------- Fighter 2 2 8 0.33 31+ Bomber 8 3 10 1.33 100 Jet Ftr 3 2 10 0.46 35+ F-15 5 2 10 0.67 50*+ St. Ftr 4 2 12 0.57 36*+ St. Bbr 8 3 24 1.33 42 Cruise 16 4 6 2.46 308*+ Tables assume a 10-strength defender Str = Bombard Strength ROF = Rate of fire Cost = shield cost / 10 Dmg = expected damage in HP Value = Percentage of cost-effectiveness of bomber. * = lethal land bombard + = lethal sea bombard
Comment