Originally posted by Jaybe
An effective (and FUN) use of marines is to:
1) Bombard coastal tile improvements
2) When workers come to repair tile improvements, take workers with marines, loading captured workers onto transports
3) Support marines (if desired) with MI
After a few times of this, the AI will cease repairing improvements. Whether this is because they have "learned" not to lose more workers or because they HAVE no more workers ....
Of course, your raiding forces will more likely survive if opposing ground forces are being distracted by other ground action.
Note: If your transport(s) were full of marines and supporting troops and you put captured workers on them, you may not have room to extract your troops from the raiding site.
An effective (and FUN) use of marines is to:
1) Bombard coastal tile improvements
2) When workers come to repair tile improvements, take workers with marines, loading captured workers onto transports
3) Support marines (if desired) with MI
After a few times of this, the AI will cease repairing improvements. Whether this is because they have "learned" not to lose more workers or because they HAVE no more workers ....
Of course, your raiding forces will more likely survive if opposing ground forces are being distracted by other ground action.
Note: If your transport(s) were full of marines and supporting troops and you put captured workers on them, you may not have room to extract your troops from the raiding site.
indeed Soren made the AI to learn , agreed only up to a certain level ( héy this game has to fit on one disk ) , but indeed this is one of the things the AI learns very fast , ...... if you where to come back 100 turns later to the same spot and try to pull the same stund you shall be in for a big surprise , .......
as for the room on the transports , some of the guys you put on the beaches shall get killed , ..... always send a couple infantry along to protect them , .....
have a nice day
Comment