*speechless*
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Ahh. So not all of his interior cities were empty. How many were defended?
Second question, who will now keep at least 1 inf per city regardless of position once anyone gets near Marines (or an earlier defender if Berzerks are out there)?(\__/)
(='.'=)
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PS. This is exactly what I have been expecting ever since I first started playing around with Marines and finding that they seem to have a bonus when attacking from ship.
I wish any of my PBEMs had gotten this far. Congrats H_E, you have demonstrated what is possible in a very emphatic manner.(\__/)
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Again, simply great. I used to read a journal called the Military History Quarterly, which had great and graphic dissections of significant past battles / campaigns... this would fit right in.
In case I missed it: H_E, you had how many Marines and Cavs to work with?The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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Originally posted by Theseus
In case I missed it: H_E, you had how many Marines and Cavs to work with?
It used only 6 to take the city. (Posted somewhere above)
And if Imtoops knows how many marines I have left, he might get worried about all my transports moving towards his coast.
"No Comment"
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so how many units in total did you lose during the total operation?
Don't know if this were possible in your case, but i'd probably would of kept one small insignificant city, garrison my remaining units in there, and let the enemy lose a couple of his men to it. I know i'd try to take it back, cause i'd be pretty pissed off
IF he couldn't take it back, you got a nice future outpost to launch operations from (rush a airport or something). If he does try to take it back though, you can assume (depending on your spy reports & by the numbers he would send into your territory), that the boarder cities have reduced strengths to fight for the captured city. So in the next turn, you could launch a land invasion across the boarder. Though only if he doesn't launch a counter attack across the boarder himself. However, if he doesn't have enough units to guard all his cities in the first place, how will he counter attack & gaurd his remaining cities ( a basic spy report would be useful here) ? And another guess here is, that if he does decide to counterattack across the boarder, the probability of a counterattack on the only remaining 'captured' city is unlikely, so a rushed airport wouldn't do to much harm
Just som thoughts.
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I did not take any infantry with me.
The 4 galleys were loaded with cavalry, Marines & a couple of combat settlers.
I used every one of my cavalry...And lost many taking New Thebes.
Some had a movement left, and they retreated back onto the transport.
Everything that got left behind, Tibi destroyed on his turn.
By the look of the stack that Tibi sent over on the next turn.. I had no chance of keeping any city.
Plus he had a ROP with Imtoops, who has since joined the war against me.
It was designed to be a hit and run attack anyway.
Note that when I disbanded the coastal city of Asyut, I lost the 3 transports that unloaded troops into the city.
I kept 1 transport out of the city which picked up any cavalry survivors."No Comment"
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ah, i see. Well it was pure genius.
Did you keep the slave workers or did you disband them too? I'd probably make similar raids now just for the slaves.
**edit .. So how much did you lose after his counterattack? Give us the total operation losses - its nothing he doesn't already know
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Originally posted by Hot_Enamel I did not take any infantry with me.
The 4 galleys were loaded with cavalry, Marines & a couple of combat settlers.
Was it a 'culture gap' filler to allow you RR access to Edfu or something? Is that what you meant by 'Combat Settlers'?
I would like to hear more on this subject please.
Just currious.
Viscious Man, Viscious!
Steven
"...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.
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@MattPilot
No slaves. In order to use Tibi's railroad network, which allows my cavalry to skip to each city, I had to install a governor in each city I captured.
Then I disbanded each city when I was finished, resulting in no slaves.
Total units:
4 galleys full....(29 combat units, 3 settlers)
At the end of the turn, I had 1 galley containing 8 units left. (2 settlers & 6 combat units)
So...total loss of life for me was 23 combat units.
I am not giving the mix.....because I dont want my opponents to know if the 6 survivors are leftover marines or cavalry which had a movement left.
steven8r
Yes, Yes, Yes & Yes
Congratulations for picking that up.
Perhaps I should of disbanded or renamed Yamama before taking the pic..."No Comment"
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Well H_E, one more question.
I assume by 'Galley' that you are meaning 'Transport'. OK, so it's just a semantics issue. My question is, are you using a mod to give Transports a capacity of 8? IIRC, Transports in C3C hold only 6. I could be wrong, but that's what I remember.
Thanks again, and again, that's got to be the single largest, most devastating 1-turn attack that I've beheld. I'm just glad I wasn't the recipient.
Sorry Tiberius. I really feel for you man.
Steven
"...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.
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gotta agree with steven - never even knew something on this scale was possible.
@Hot_Enamel
usually when i abandon (not raze) cities with more than 6 citizens, i end up with a few workers.
Anyhow, can you tell us about his counter attack? Did he just kick you out of his empire, or did he also cross over the boarder? I'm a curious man
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