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  • #61
    I think I may have found I bug that I haven't seen reported anywhere else. I started play as the Egyptians and soon met the Americans. Once the Americans discovered writing, they setup an Embassy in my capitol ... later I fianally traded for Writing with another civ and was going to setup an Embassy in the Americans' capitol as well only one had already been setup. It seems that when the Americans setup their Embassy, it sort of ended up being two-way, allowing me to perform the Espionage actions on them as well.

    Anyone else seen this?

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    • #62
      Startup Crash - Nvidia

      Well, I guess I'm one of the ones that has the Startup crash problem as well. Running the following:

      AMD Athlon 850Mhz
      128MB RAM
      Win ME
      NVIDIA RIVA TNT2 64 Pro video board
      Driver 4.13.01.2183

      Installed okay. First screen of launch has bands of garbage running through it. Screen mode changes. Then INFOGRAMES logo comes up. System hangs.

      I spent about 3 hours trying to get around this with no joy.

      Timinator -

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      • #63
        Railroad improves food, not shields.

        I've been building railroads for the first time in civ 3, and I've noticed it's improving the food production of the squares, and not affecting the shield production at all. Shouldn't it be the other way around? The civilopedia says shield production is improved, but that's not what happens.

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        • #64
          Brand: IBM aptiva
          CPU: AMD 400
          RAM: 64mb
          VideoCard: AMD-K6(tm) 3D prosseser
          SoundCard: ?
          CDDrive: Cd RW
          Modem: 17 inch
          OS: W95
          Problem: Help. I can't get Civilization 3 to work. I am at the screen where you chouse how frequent barbarians are and whether you want continents islands ect. But when i click the circle to move on i get the "this program has preformed an illegal opperation and will be shut down" message. The tutorial game will start up but it shows the same message within a few seconds. Plus I have only 200 fonts and i have the jumbled word problem too.

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          • #65
            AI Trade Bug

            The AI refused to trade 1 Luxury + 50 Gold (lump sum) in exchange for 1 Luxury + Printing Press, but agreed to the trade when the lump sum was changed to 15 Gold (per turn). That's a minimum of 300 Gold. The AI had 235 Gold in the Treasury at the time.
            Last edited by playshogi; November 3, 2001, 08:19.

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            • #66
              Air Recon sometimes makes the fog-of-war stay permanently away after a mission, or at least until another of my units moves around the general area.

              I can confirm that I have never seen any of my planes be succesful at Air Superiority.

              In the Domestic Advisor screen, clicking at the top of the columns for 'food eaten/food stored', 'big smileys/little smileys', etc, makes the order of the list of cities change to the appropriate category, but only for a second before it automatically reverts back to the default order.

              Sometimes when ships sink from combat, there is a small black line that appears just left and next to the sinking animation, but quickly goes away after the animation is complete.


              Suggestion: The domestic advisor's suggestions for production are impossibly annoying. I am in the modern age, but she keeps on insisting making ancient units, and Privateers and such. She needs to get smarter faster I think.

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              • #67
                Grafik bug

                Another possible glitch with the GFX :

                I am currently playing Egyptian, and from time to time
                i get a real lightshow on my units.

                My Borders turn black, and all my units start changing
                colours rapidly in other civ colors. It looks like this :



                Rebooting and reloading the save game usually doesnt work,
                the GFX glitch is still there, after some time it stops, then it
                changes back to usual colors again.

                Civ3Bug 150Kbyte ZIP Savegame

                I have uploaded this savegame, maybe someone can verify
                if it is buggy with him as well.

                My System :

                Athlon SlotA - 700
                640 MB Ram
                WinXP & Win98SE
                Nvidia Detonator 21.88
                Geforce 2 MX

                Cheers,

                ME
                Last edited by WyattMax; November 6, 2001, 18:58.

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                • #68
                  Okay I thought I would the post the save game that doesn't seem to be allowing me to run air superiority missions effectively for Firaxis to possibly look at.

                  I tried the file on two different computers and the same problem which leads me to suspect the problem might not be system specific.
                  Attached Files

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                  • #69
                    When you guys fix your hardware/software problems you have more surprises. That is poor design and gameplay. The issues I have found are, not in any order:


                    1) The Governor that will not stay off when set off. Much time is wasted by returning to cities to change the unwanted unit that the governor is building or to manually set a large amount of desired units in the queue.

                    2) The Strategic resource scheme. We Can't build units until you have the resources. This makes the game unplayable since the maps generated have very little of these resources. I am reminded of the old Sid Microprose game "Colonization" which had that problem. Sorry Sid the idea this promoting trade doesn't work. The idea that 4 or 5 strategic resource not be plentiful on the earth is not reasonable at all. Did Germany lose WW2. because they didn't have iron to make panzers ? I think not. Maybe trade them luxury items like Civ 2.

                    3) In a scenario we can't set the starting location, so if your the Americans you start in India or wherever ?

                    4) Horrible World map. it doesn't have an England !! The Civ II is better.

                    5) The "streamlined" menu interface is poor. It takes more mouse clicks and more of my memory to get to simple commands or queries. There are some commands that are either well hidden or you have to no a keyboard short-cut. Yes those are in the manual, but is that an intuitive easy interface design to rely on the manual for navigation. The interface has gone a step backward. Alpha Centauri interface and Civ 2 is fine in this area.

                    6) What happened to the wonder movies ? and Why don't they tell us on the same screen what they will do for us ? Once again Alpha Centauri and Civ 2 is fine in this area. In the build queue you can't get information what a wonder will do before building the wonder as easy as in Civ 2. In Civ 3 you can't get help in that screen you to exit and go to the "C" then go back to the build queue.

                    7) I understand the Galley floundering in deep ocean, but why the Caravel ? Enough already!

                    We need Civ 3 fixed !!!
                    Otherwise the word will get out that Civ 3 is no better than CTP I and II.
                    Civ 2 still is the best game. I hope they fix Civ 3, so I can change my mind.

                    Lets fix Civ III ?

                    Comment


                    • #70
                      Gameplay bug:

                      in the domestic screen (not sure about the others), when you click on the city name/production/wealth/etc. it resorts the order from lowest->highest, or highest->lowest (as it should), BUT EVERYTIME the domestic advisor's "hint" changes it refreshes the ENTIRE screen, and resorts teh list back to the default. this is rather annoying. What is should do is JUST refresh the tip box, and not the entire screen, so the newly sorted order (e.g. highest->lowest wealth) stays untill you leave the screen.

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                      • #71
                        Lets get feedback to Fireaxis and other review games sites

                        In reading all the posts here it is clear that civ 3 needs some serious patch help.

                        I would ask everyone here to at least get on the following "Game Sites" and post the same problems and general review comments that we have seen here at
                        Apolyton.

                        - Happy puppy
                        - ZDNET Gamespot

                        When the reviews and feedback show that Civ 3 is not worth the
                        money until patched, Fireaxis will react and patch the product.

                        Also send direct freedback to


                        Because infogames is the support site for Fireaxis on this game.
                        Hopefully Sid will read those. It is hard to believe that Sid game tested this product.

                        If we don't provide feedback and get the word out on every hardware/software issue as well as the numerous game play issues, then why Fireaxis react with a patch.
                        Lets fix Civ III ?

                        Comment


                        • #72
                          Sound bug: when reloading saved games, there is intermittent static in the music. Fix is to turn off music, then turn it back on. This only happens when reloading saved games.

                          Athlon 1.2 GHz
                          MSI K7T-Turbo, Via 4-in-1 4.29
                          256 MB SDRAM
                          Soundblaster Live! 5.1
                          Win98SE

                          Comment


                          • #73
                            Illegal Operation Error

                            I consistantly get a "Illegal Operation" error before I even get to the intro movie. I have tried just about every method suggested by Tech Support and various help forums. Same error without fail.

                            PIII 500 ThinkPad 600x
                            NeoMagic MagicMedia 256ZX
                            Crystal SoundFusion
                            192 MB RAM
                            Windows 98SE

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                            • #74
                              two possible problems

                              first my system:
                              AMD Athlon 1400
                              256 meg ram
                              Soundblster live sound card
                              Geforce 3 Video (64 meg)

                              Game is LE addition

                              The first is that I can't find a way to break a trade deal after 20 turns, and they don't seem to end automatically. I've been trading say two luxuries for a luxury and a tech or two. The problem is without the ability for me to break the agreement after twenty turns I lose the extra luxury forever unless I go to war. The computer has the ability to break such agreements after 20 turns, don't we?

                              The second problem is with strategic resources. I will go to the trade screen and it will accurately show the type and amount of strategic resources I have. But in the diplomacy screen it either shows that I have fewer strategic resources, or the tab is just not there. The same goes for the computers side, often strategic resources are not even an option. Thus extra resources are nearly worthless to me and it’s nearly impossible to trade for anything I need.

                              Some one please either confirm these, or hit me over the head and tell me what I’m missing/doing wrong.

                              Comment


                              • #75
                                Grid mode togging bug

                                when have grid mode on, you can't toggle it off if you also are in tutorial mode

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