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Originally posted by Dominae
You forgot Radar Towers...
That only applies to defense from aerial bombardment
However, that brings me to another point - an arty SOD will do nothing to that, because IIRC the defense of the unit is a factor in the chance of arty doing damage. One hit out of twenty are not good odds.
Huh? Radar Towers give +25% defense to all friendly units within its radius (land, sea, or air).
I tested it after it first came out in PTW but can't find the thread in the PTW archive (and can't remember all the test results -- don't know if it was a bug, but believe it or not it didn't seem to give the bonus to air engagements of all things. But, yes, it does indeed give the 25% bonus (both offense and defense) to all land and sea units whether engaged in actual combat or bombardment, which may explain why the AI builds them everywhere.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Ummm, I think Armies heal in enemy territory without Battlefield Medicine.
Is it just me, or are not my last two observations insane??!!
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Don't know whether by design or unintentional, but pillaging a barricade uses an army's entire remaining movement allowance (or any other unit's, for that matter), even if the barricade is in your territory.
Originally posted by Catt Pillaging a Barricade Uses all Movement
Don't know whether by design or unintentional, but pillaging a barricade uses an army's entire remaining movement allowance (or any other unit's, for that matter), even if the barricade is in your territory.
Catt
I would imagine it would be by design, even reducing an unoccupied fortress would take considerable time and resources.
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Originally posted by Theseus
Ummm, I think Armies heal in enemy territory without Battlefield Medicine.
Is it just me, or are not my last two observations insane??!!
Actually ANY unit will heal in enemy territory without Battlefield Medicine, it's just very, very slow for non-army units; not sure what the exact numbers are. Once you build Battlefield Medicine, the healing rate is bumped up to a HP/turn for non-army units.
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