I haven't got C3C yet but the comments about berserk armies got my attention.
OK, a 3 berserk army needs a galleon to carry it but is 9/3/2 amphibious blitz. With some bombardment support that should still take out riflemen easily.
A 2 berserk army is 8/3/2 - nearly as good and 10 HP if you put elites into it. And it will fit in a caravel. Muskets defending - no chance!
Even a single berserk in an army becomes 7/2/2 and will go in a galley.
That extra move should make a lot of difference to the move 1 units that were vulnerable to fast units. I never used to worry about seeing a berserk army on land if I had knights - now I will.
OK, a 3 berserk army needs a galleon to carry it but is 9/3/2 amphibious blitz. With some bombardment support that should still take out riflemen easily.
A 2 berserk army is 8/3/2 - nearly as good and 10 HP if you put elites into it. And it will fit in a caravel. Muskets defending - no chance!
Even a single berserk in an army becomes 7/2/2 and will go in a galley.
That extra move should make a lot of difference to the move 1 units that were vulnerable to fast units. I never used to worry about seeing a berserk army on land if I had knights - now I will.
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