Old n Slow -- Trucks go west
STYOM -- Research techs in order
atawa -- Must change government every four years
Straybow -- Happiness is giving blood
rjmatsleepers or Jrabbit (classic or MGE)
La Fayette -- Move like a drunk
and after six weeks,
atomant -- Build units with a defensive attitude
Maybe grigor (needs a compatable version of civ II)
(patashu confirmed lurker)
(Bloody Monk confirmed lurker)
Jrabbit -- We can build muskets & fanatics, but not rifles -- triremes are OK, but I think we may have a problem with caravels.
La Fayette -- iirc, the drunken moves limits land movement to only half the spaces available -- thus the need for boats VERY early. (Move a unit onto the boat, shift over one space & move the unit off the boat -- now the “white bishop is a black bishop effect”) -- Of course, this also limits our selection of city sites until we get a boat and affects our popping of huts. But thanks to atomant, we won’t be building any two move units until dragoons anyway. Recommend to all that we don't try to move wounded boats...
When this is all over we’ll need to vote as to which was the most restrictive rule…but the truth may be that the combination of rules added additional restrictions...
STYOM -- Research techs in order
atawa -- Must change government every four years
Straybow -- Happiness is giving blood
rjmatsleepers or Jrabbit (classic or MGE)
La Fayette -- Move like a drunk
and after six weeks,
atomant -- Build units with a defensive attitude
Maybe grigor (needs a compatable version of civ II)
(patashu confirmed lurker)
(Bloody Monk confirmed lurker)
Jrabbit -- We can build muskets & fanatics, but not rifles -- triremes are OK, but I think we may have a problem with caravels.
La Fayette -- iirc, the drunken moves limits land movement to only half the spaces available -- thus the need for boats VERY early. (Move a unit onto the boat, shift over one space & move the unit off the boat -- now the “white bishop is a black bishop effect”) -- Of course, this also limits our selection of city sites until we get a boat and affects our popping of huts. But thanks to atomant, we won’t be building any two move units until dragoons anyway. Recommend to all that we don't try to move wounded boats...
When this is all over we’ll need to vote as to which was the most restrictive rule…but the truth may be that the combination of rules added additional restrictions...
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