Hi guys! I just started a new ToT science-fiction game, and I would like to make it a succession game with you! So feel free to volunteer! 
This game's specs are:
- Normal size (multiply the amount of terrain available by 4
)
- King dificulty level (I don't remember the specific name right now)
- Our civ: Starship Officers (white)
- Civs: 7; us (humans), plus 3 humans and 3 aliens
- Starting tech: Craftmanship
- Player turns: 20 (subject to discussion, since I got carried away and played up to 3500 BC
That's 25 turns, I think)
- yaddayaddayadda
Victory condition: Guys, I would like to win by events but, in case we are totally lost and just don't figure out how to win the game, I think we could win by spaceship. So that we can all see a pretty ending.
For this game, I think the only relevan things are:
3980- Found Guardian in ship wreckage
3940- Found our first city (don't remember the name
)
38??- Found Automative something, which was what I was researching
Well, what do you want? I got a Blue Screen of Death from our truly (Windows)! This is the second time I'm typing this!
I'm sorry that I'm forgetting details, but I think that at this stage I don't think it's all that bad.
Don't forget to put it in the Sci-Fi folder!
Oh, don't forget: It's ok to kill humans! We don't need their tech!
But let the aliens live and be prosperous! We need their unique techs for a big piece of the game! I'm not saying that you should be woosies, but just don't attack their long established and prosperous cities. Let them research! And whatch out with spies!
Oh, just one more thing. I have the patch (v. 1.1) and I don't know if we can still steal the aliens' unique techs. I know that in version 1.0 we could. Now I don't know anymore. Nevertheless, if we can't steal them, they will have an even bigger roll in our objectives. They can neither perish, nor be crippled. Otherwise we will have a really boring game, because we will have to wait for them to reach some techs in order to get them, and continue our tech tree research.
So, are you up to the challenge?

This game's specs are:
- Normal size (multiply the amount of terrain available by 4

- King dificulty level (I don't remember the specific name right now)
- Our civ: Starship Officers (white)
- Civs: 7; us (humans), plus 3 humans and 3 aliens
- Starting tech: Craftmanship
- Player turns: 20 (subject to discussion, since I got carried away and played up to 3500 BC

- yaddayaddayadda

Victory condition: Guys, I would like to win by events but, in case we are totally lost and just don't figure out how to win the game, I think we could win by spaceship. So that we can all see a pretty ending.

For this game, I think the only relevan things are:
3980- Found Guardian in ship wreckage
3940- Found our first city (don't remember the name

38??- Found Automative something, which was what I was researching
Well, what do you want? I got a Blue Screen of Death from our truly (Windows)! This is the second time I'm typing this!

I'm sorry that I'm forgetting details, but I think that at this stage I don't think it's all that bad.
Don't forget to put it in the Sci-Fi folder!

Oh, don't forget: It's ok to kill humans! We don't need their tech!


But let the aliens live and be prosperous! We need their unique techs for a big piece of the game! I'm not saying that you should be woosies, but just don't attack their long established and prosperous cities. Let them research! And whatch out with spies!
Oh, just one more thing. I have the patch (v. 1.1) and I don't know if we can still steal the aliens' unique techs. I know that in version 1.0 we could. Now I don't know anymore. Nevertheless, if we can't steal them, they will have an even bigger roll in our objectives. They can neither perish, nor be crippled. Otherwise we will have a really boring game, because we will have to wait for them to reach some techs in order to get them, and continue our tech tree research.
So, are you up to the challenge?

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