Didn't know you could do that. If so, sure, I'm game.
Speaking of which, shouldn't (or couldn't) AI attitude be set like that in the scenario package itself for PBEM games? Sounds kina important... (save versus non human/nuetral type of civs)
Speaking of which, shouldn't (or couldn't) AI attitude be set like that in the scenario package itself for PBEM games? Sounds kina important... (save versus non human/nuetral type of civs)
let the population grow
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