Still, ToT "invisible" units are only invisible to the player, not the AI.
Subs can hit sea domain targets in sea squares, so if a sub hobitcopter attacks a domain 2 target located on a single sea terrain (which doesn't show up as sea if the target covers it), it's BOOM! hobbit-target in MGE Leaving a pool of water behind.
Subs can hit sea domain targets in sea squares, so if a sub hobitcopter attacks a domain 2 target located on a single sea terrain (which doesn't show up as sea if the target covers it), it's BOOM! hobbit-target in MGE Leaving a pool of water behind.
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