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War of the Ring - ROTK(obi)

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  • #76
    Well at least you got Isengard to be aggressive. I've often found Isengard too weak in lotr scens. Maybe not too weak, but at least not aggressive enough.
    "Peace cannot be kept by force.
    It can only be achieved by understanding"

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    • #77
      Indeed!

      I would prefer a tough foe, rather than a total cakewalk!

      http://sleague.apolyton.net/index.php?title=Home
      http://totalfear.blogspot.com/

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      • #78
        its a very simple algorithm

        Uruk dies = Warg Rider + Uruk spawed
        Warg dies = Uruk + Catapult spawned
        Catapult dies = Orc spawned

        You gotta get Ents to rip the Dam or Isen will grow exponentially => the Eastward Sweep.
        The problem is with timing the shape of the spawn pyramid.

        The main adjustment dial so far has been which spawned units are veteran and how many defenders Rohan has. But so far that has not been enough because it takes too long for the FOTR to cross the dungeon...and then travel to Amon Hen.... and then....

        I'm working on introducing a dampener effect
        i.e. get another AI tribe to kill some Uruks (therefore no spawn triggered) in the beginning to delay the population explosion. Quite optimistic that this will work.

        YES MY DEGREE IS IN ENGINEERING
        .
        This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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        • #79
          If the FOTR is taking too long, couldn't you just up their movement points?
          STDs are like pokemon... you gotta catch them ALL!!!

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          • #80
            You're right to say Moria is part of the problem. Its not really the movement points, the goblins are blocking choke points and FOTR unit needs to rest to regain hit points after killing them. I'm tweaking it right now.
            .
            This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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            • #81
              @kobayashi:

              Sorry for the off topic question, but:
              How are you getting on with that interview?

              http://sleague.apolyton.net/index.php?title=Home
              http://totalfear.blogspot.com/

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              • #82
                Originally posted by curtsibling
                @kobayashi:

                Sorry for the off topic question, but:
                How are you getting on with that interview?

                I wasn't able to work on it while I was away but I started on it when I got back. Its about 80% done right now.
                .
                This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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                • #83
                  OK I got a problem.

                  I was using an immobile trigger (over land) which is an air unit (move=0, range =1 or 2).

                  Somehow, normal units with no fighter ability can still attack it. Why is this? Does the trigger think its in an airbase or what?
                  Last edited by kobayashi; March 31, 2007, 00:05.
                  .
                  This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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                  • #84
                    Range 2 should work.
                    Tecumseh's Village, Home of Fine Civilization Scenarios

                    www.tecumseh.150m.com

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                    • #85
                      This was so stupid.

                      Turns out the trigger unit had the carrier flag on, so it thought it was an aircraft on a carrier when it fact it was the carrier itself. problem solved.
                      .
                      This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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                      • #86
                        Originally posted by kobayashi


                        I wasn't able to work on it while I was away but I started on it when I got back. Its about 80% done right now.
                        Thanks, Koby!

                        Whenever you are ready, no rush.

                        http://sleague.apolyton.net/index.php?title=Home
                        http://totalfear.blogspot.com/

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                        • #87


                          I'm quite exicted. I've finally nailed the Twin Towers part down and the timing is good. It is everything I had hoped for and more. What's more, I don't have to start testing from the turn 1 again as the Mordor forces have built up pretty much according to plan.

                          The trick was to not give Isengard any Uruks to start off with so the chain reaction starts later.

                          .
                          This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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                          • #88
                            Great news koby! Looking forward to more progress.
                            "Peace cannot be kept by force.
                            It can only be achieved by understanding"

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                            • #89
                              just to whet your appetites...

                              Battle of Helm's Deep



                              Prelude to Battle of Pelennor Fields


                              The only problem seems to be that I gave ocean too much food making the river side cities grow too fast - into Helm's Deep clones if they have walls. I'm going to give ocean one food to fix that.
                              Last edited by kobayashi; April 3, 2007, 01:46.
                              .
                              This is a link to...The Civilization II Scenario League and this is a link to...My Food Blog

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                              • #90
                                Looks very, very nice!
                                You've captured the LOTR mood...

                                Some seriosuly cool hordes to fight!

                                But one quibble - Osgiliath has a skyscraper?

                                http://sleague.apolyton.net/index.php?title=Home
                                http://totalfear.blogspot.com/

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