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  • Originally posted by EZRhino View Post
    .......This seems like one of the last major bugs left to conquer
    That must mean it's nearly ready

    @ Daftpanzer: As Cyrion says, the units were drawn specifically for this scenario, so they'll be up for grabs when EZRhino is ready to release it
    http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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    • Ah, fair enough then, thanks

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      • Does anyone know if it is possible to cover one's own units with the fog o'war? I seem to recall that it is possible to do with cities.
        Sea Kings TOT

        Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
        Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

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        • Unless it is a multiplayer scen, why would you want to bother to make your own units invisible? The AI cheats so it knows exactly where the human civ's units are regardless of whether or not it can see them.
          Excerpts from the Manual of the Civilization Fanatic :

          Money can buy happiness, just raise the luxury rate to 50%.
          Money is not the root of all evil, it is the root of great empires.

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          • I think he means to make them hidden from the owner. Yes, it's possible by hex editing, but activation reveals them. If a unit is immobile, clicking on its tile will reveal it.
            Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

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            • Bumparoni. Beta testing is a man's best friend...

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              • Easy tiger. I'm almost there
                Sea Kings TOT

                Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                Comment

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