Wait, or do not. Waffle, you must not. Decisive, you must be.
My main problem with playtesting this (which is an excuse for being slow about it) is that while the idea is kind of cool, one has a few too many units.
Its not undoable. But "Got to move allllll these units." feels more like a horde than a handful of survivors.
Maybe that's me.
My main problem with playtesting this (which is an excuse for being slow about it) is that while the idea is kind of cool, one has a few too many units.
Its not undoable. But "Got to move allllll these units." feels more like a horde than a handful of survivors.
Maybe that's me.
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