Originally posted by Boco
I'd vote for mostly tech preqs. That'd force the player to divert resources to building WoW's. Now, receiving the techs could be event driven...
I'd vote for mostly tech preqs. That'd force the player to divert resources to building WoW's. Now, receiving the techs could be event driven...
Also, I have a problem. The Egyptian Grain wonder (pyramids) keeps changing its obsolescence tech between Roman tech, Marian reforms, and Diocletian reforms. I have no idea why. Every time I change the obsolecence back to nil the wonder keeps changing it to one of the three. All the techs mentioned are technically researchable at this point. Any ideas?
EDIT: Well I swithc the obsolescence to some other tech way down the list and it seems to stay put.
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