The modding engine in civ4 is rumored to be V-12 and turbo-charged.
possibly, as examples; the unit formation editor, hot swapping of assets, Python scripting for the WorldBuilder, a Python interpreter console, L-System city building, Python editible UI, colored map overlays, and more. (thnx civ fanatics, warpstorm) GameDeveloper Magazine is excited, but costs money to read the article.
Anyway, just currious; if the scenario tools (and game itself, i suppose) are good enough in civ 4, would you consider abandoning civ2?

possibly, as examples; the unit formation editor, hot swapping of assets, Python scripting for the WorldBuilder, a Python interpreter console, L-System city building, Python editible UI, colored map overlays, and more. (thnx civ fanatics, warpstorm) GameDeveloper Magazine is excited, but costs money to read the article.
Anyway, just currious; if the scenario tools (and game itself, i suppose) are good enough in civ 4, would you consider abandoning civ2?


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