Another way to fix the money bug is to have the protagonist civ start with a modest amount, then get the full amount by a 1st turn event.
One possible way to prevent the AI units moving in real time, so to speak, is if they operate on an unexplored portion of the map. Could you build the Apollo Program wonder on the first turn to uncover the map after the AI has had it's first turn?
Is this ToT? If so, you can keep the trains on the track. If not, you can't. Just make all the terrain which doesn't contain rail lines impassible. Then give all non-rail units the impassible terrain override flag. Result is that trains can't leave the tracks, every other unit can.
One possible way to prevent the AI units moving in real time, so to speak, is if they operate on an unexplored portion of the map. Could you build the Apollo Program wonder on the first turn to uncover the map after the AI has had it's first turn?
Is this ToT? If so, you can keep the trains on the track. If not, you can't. Just make all the terrain which doesn't contain rail lines impassible. Then give all non-rail units the impassible terrain override flag. Result is that trains can't leave the tracks, every other unit can.
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