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Civ2 scenario editor!

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  • #16
    Thank you, thank you!

    Originally posted by jasev
    I'm not used to April fool's day. You've fooled me, but I'll take my revenge on 28th December
    Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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    • #17
      I almost fell for it, though a day late.. lucky for me, people already posted here
      "Peace cannot be kept by force.
      It can only be achieved by understanding"

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      • #18

        Too bad I saw it too late though.
        Follow the masses!
        30,000 lemmings can't be wrong!

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        • #19
          You evil, evil, evil McMapperMan...
          1011 1100
          Pyrebound--a free online serial fantasy novel

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          • #21
            Actually . . . . .

            It's too late now.

            You've put the idea out there.

            We MUST have it.

            SOON

            Lost in America.
            "a freaking mastermind." --Stefu
            "or a very good liar." --Stefu
            "Jesus" avatars created by Mercator and Laszlo.

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            • #22
              Second.

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              • #23
                Heh - at the time you posted this it was April 2 here in Australia.
                'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                - Neal Stephenson, Cryptonomicon

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                • #24
                  Third!

                  I say we make this the new Poly CIV2 mass effort!

                  What do you all think?
                  http://sleague.apolyton.net/index.php?title=Home
                  http://totalfear.blogspot.com/

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                  • #25
                    i fourth that motion, though there is little i can do to help, and by little, i mean nothing
                    > INSERT RANDOM COMMENT HERE<

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                    • #26
                      Fifth!
                      Trying to rehabilitateh and contribuing again to the civ-community

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                      • #27
                        Sixth!

                        If I can help, I will !
                        Ankh-Morpork, we have an orangutan...
                        Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                        POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                        LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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                        • #28
                          (let's hope this crass april fool trick materialises)
                          > INSERT RANDOM COMMENT HERE<

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                          • #29
                            Crap! I just wrote a lengthy reply, and then my browser crashed.

                            So, anyway, let me try again. A little more concise this time (or maybe not):

                            I'm not sure how much of a coordinated effort this can really be. I think yaroslav and me are the only active programmers around here, and we both use different programming languages, so that's not gonna work. I'm really only good for VB6.

                            Let me see, the first step will be continuing the hex-editing. Editing a few values, or only one particular part of a savegame (as all existing civ2 utilities do now) is all fine and dandy, but being able to create complete scenarios (read: scenario files) from scratch will need much more complete information. And that for FW, MGEv1.3 and ToTv1.1 (and possibly Classic/CiC too). This is something more of you can help with...

                            Of course, yaroslav and me come in again, because I believe we're the only ones with the latest hex-editing info, and I was supposed to be working on an update of the whole doc.

                            But after this, it's mostly just programming. A little feedback and beta-testing will of course come in handy, though.

                            I'd be glad to work on this (even if that means I end up doing all the work, with the rest of you cheering me on ). I can actually use a little structure and pressure to get off my lazy ass, but I only have limited time. If there's anything I need to work on, it's my graduation project (and that sure hasn't been going well the past few years!). But I could spare, I don't know, up to one day per week, to work on this (and all the other civ2 stuff I need to be doing as well, including CivSwap (almost done), SpriteGen and my website).

                            Any ideas/suggestions?
                            Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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                            • #30
                              Well, I suggest you not try this joke again. But you already figured that out.
                              1011 1100
                              Pyrebound--a free online serial fantasy novel

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