The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Announcement
Collapse
No announcement yet.
Blitzkrieg 1936 - New Scenario requires Playtesters
Fixed it so that Aalborg now is in American hands. France would prefer it if Aalborg is demilitarized as well. It should remain empty of military forces.
It worked fine with me, but I belive you have forgotten to ctrl-n the last turn, so there has been some strange moves and a lot of them have got to commands. What you should do, since the first unit appearing can be moved as normal, is to manually click on all the units that have go to commands amd reroute them.
I know I forgot to cntrl-n, however, nothing important got moved. But, none of my units will move. It's like it isn't my turn. The Russians go immediately after I load the game.
That's really wierd! I don't have that problem when I load your turn. If you want I can, as your ally, do your turn this round if you don't have anything important going on.
Are you 190% sure that you can't move when you load the American turn and choose the Brits? Try downloading the turn again...
Comment