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The (Second) MGE Sailing Succession game

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  • Direction - WIN
    Strategy - Without trading with the enemy

    Which part of the above causes difficulty?

    Irate Rabid Rodent
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

    Comment


    • Originally posted by Bloody Monk


      Does anyone think that a minimal level of agreement on direction and strategy would be useful???

      Monk
      Any good advice from the 'peanut gallery' is welcome



      (I don't think any mad ruler in this mad game is ready to follow any advice whatsoever... and this is the great fun with succession games )
      Aux bords mystérieux du monde occidental

      Comment


      • 10 turns apiece.

        Play list:

        1. Oldnslow
        2. Ben Kenobi
        3. STYOM
        4. SG[1]
        5. Jrabbit
        6. La Fayette
        7. Straybow (skipped)
        8. duke o' york
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

        Comment


        • I have no problem with Stu's "recommendations" at all.

          Let's see if the rabbit has recovered from the reception awaiting him after his last set of turns in this game.
          I'm glad that -J and La Fayette both have a habit of playing their turns quickly, because it means that I might get the chance to undo everybody's good work on Monday evening.

          Comment


          • 10 turns apiece.

            Play list:

            1. Oldnslow
            2. Ben Kenobi
            3. STYOM
            4. SG[1]
            5. Jrabbit
            6. La Fayette
            7. Straybow (skipped)
            8. duke o' york

            Jrabbit is up.

            edit: cross post. My, the posts do fly around here when someone's made a misstep.
            "I'm a guy - I take everything seriously except other people's emotions"

            "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
            "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

            Comment


            • @STYOM - still drunk, old man?

              Edit] This post made sense before the post above was editted.
              Last edited by Scouse Gits; December 19, 2003, 11:29.
              "Our words are backed by empty wine bottles! - SG(2)
              "One of our Scouse Gits is missing." - -Jrabbit

              Comment


              • You guys really want to remind Jrabbit that it is his turn it seems

                (now if only everyone was as reminded about the Scorched Earth game )
                "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

                Comment


                • Originally posted by Sparrowhawk
                  You guys really want to remind Jrabbit that it is his turn it seems

                  (now if only everyone was as reminded about the Scorched Earth game )
                  Jrabbit might need reminding after last round.

                  (As might I!!)

                  Besides, where's the RCC of Ben... you guys don't know what I was faced with
                  "I'm a guy - I take everything seriously except other people's emotions"

                  "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                  "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                  Comment


                  • D/L complete. Will probably play this before Silly Rules, which is a bear...

                    ** -Jrabbit hoping to have his sentence reduced via The Institute's work-release program... **
                    Apolyton's Grim Reaper 2008, 2010 & 2011
                    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                    Comment


                    • Now tell me if you really don't want to hear any more cricket puns.
                      (Cricket is a sport whose terminology lends itself ideally to word games of all sorts. Also quite entertaining too. )

                      -Jrabbit, the work-release program at the Institute is far more beneficial for society than just sitting around sewing mailbags.

                      Comment


                      • Originally posted by La Fayette


                        Any good advice from the 'peanut gallery' is welcome

                        (I don't think any mad ruler in this mad game is ready to follow any advice whatsoever... and this is the great fun with succession games )
                        It is also great fun to point out how you eight guys are about as organized and focused as a herd of cats.

                        Monk
                        so long and thanks for all the fish

                        Comment


                        • Hey now.

                          I followed the advice of those before & switched from Monarchy to the recommended Communism...I also followed the rules & proceded to set up internal trade -- almost had a complete boat chain from west (5 cities) to central (same -- the east only had an outpost, so the invesment returns were a wee bit small for that).

                          Would the audience have prefered staying in the primitive government? And given the lack of infrastructure & wonders, the economic advantages of fundy vice commy didn't look too persuasive.

                          I keep thinking that it would be great to set up a sxn game with a mole who will have the job of disrupting our otherwise smooth running game...but it looks like someone beat me to it.
                          Those with lower expectations face fewer disappointments

                          Comment


                          • Hmm. Well.

                            On further reflection...

                            Ben was building a lot of Marketplaces and Harbours, which I criticized him for - and rightly, in the cases where he was building Markets in size 2 cities and Harbours in cities working one ocean tile. However, without the Markets, we wouldn't be able to get any decent celebrations going, so the idea was ultimately sound.

                            I (correctly, I think) realized that celebrations wouldn't have been feasible without Markets generally everywhere. Where I went wrong was returning to Commie instead of going to Demo - I had feared we didn't have enough happiness improvements (Cathedrals, Temples, etc) to avoid the unhappy faces.

                            The other problem we face is that while internal trade can be profitable - we're getting 200g for demanded goods, despite our puny city sizes - it's hard to deliver. The distances are vast, we don't have Magellan or a navy (only a merchant fleet), and the AI is cruising around in Frigates and Ironclads.

                            For this reason, OnS, I'm doubting the value of your shipchain, a bit, and didn't build any more Galleons. It would take more than a dozen Galleons to have an end-to-end chain, and it would be easily disrupted by the AI(which does have ships in the area). So I decided that trying to sneak Galleons through open water was a better idea for now - and that mostly worked. The only lost Galleon was one that was very close to Zulu lands, bearing Diplomats.

                            Kudos to Stu for recognizing the need for Demo and for pulling a fast one on some AIs to get techs diplomatically.
                            "I'm a guy - I take everything seriously except other people's emotions"

                            "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                            "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                            Comment


                            • Well, I invested my time in Silly Rules first. But that's now posted, and I turn my attention to the doors of The Institute. If they are open to me, I shall play...
                              Apolyton's Grim Reaper 2008, 2010 & 2011
                              RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                              Comment


                              • Hm. Spent an hour staring at the save last night. We've got some work to do...

                                Only 3 cities celebrating, and the size-3's won't join in without more infratructure (though maybe with a VERY high Lux level -- need to check). If that's all the celebration we can manage, I may shift the fundy for the cash to build the infracstructure.

                                Tech theft is another obvious goal, but our (2) known quantities are powerful enemies, far away, with whom we're at war.

                                I also note that SG [1] left only 18 GP in the treasury. (hey, isn't that the same guy who trashed my palace in Scorched Earth??) but at least we do have a few diplomats and are nearing some camels.

                                I'll try to get this done an posted before the holiday, but am at the mercy of SWMBO. Wish me luck...
                                Apolyton's Grim Reaper 2008, 2010 & 2011
                                RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                                Comment

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