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  • Monk,

    Exactly! Multiple, equally viable, paths to victory are the heart of this game. Jean-Paul Sartre would love it - your choices determine your future, and you must live with their consequences.

    Comment


    • BTW, it strikes me that more cities would be good. Celebrate, build Engineers, and slease a little. Again, more choices....

      Monk
      so long and thanks for all the fish

      Comment


      • Originally posted by DaveV

        On my last turn, I figured that vet spies were a higher priority.
        Better late than never
        Aux bords mystérieux du monde occidental

        Comment


        • Originally posted by Scouse Gits
          Looks good from here - not checked the save yet tho'

          1. Old n Slow
          2. SG [1]
          3. La Fayette
          4. STYOM
          5. Cyrion
          6. DaveV
          7. JRabbit
          8. Julius Brenzaida
          9. Straybow
          10. Zenon
          This one is not going as I had envisaged - but it still looks good ..........

          Stu
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • Busy weekend. Sorry it took a few days for me to check in.

            D/L complete...

            Looks like I'm getting Espionage, then must hope The Corp is available. Beyond that, will re-read the rules to see WTF I'm supposed to do...
            Apolyton's Grim Reaper 2008, 2010 & 2011
            RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

            Comment


            • Originally posted by Bloody Monk
              BTW, it strikes me that more cities would be good. Celebrate, build Engineers, and slease a little. Again, more choices....
              More cities are always a good thing. I would contend, however, that the best path to more cities is building military units who can conquer multiple cities, rather than engineers who will be lost during the course of building a city.

              -Jrabbit - there are no longer any rules. Take your rabies shot (since you're already a rodent), and go to work .

              Comment


              • Oh no!

                You made the (usually) fatal error of calling a rabbit a rodent!

                You can either send yourself voluntarily to the special Lagomorphic Identification Centre (affiliated to the Institute), or lie low for as long as it may take to blow over. Good luck!

                Comment


                • OK, so the gloves are off and we can
                  build/buy/attack whoever/whatever/wherever.


                  The rules state
                  Deity, raging hordes, giga map, MGE, usual Poly rules apply.
                  bloodlust.
                  20 turns each until 1750; a round of ten turns each, then 5 turns each thereafter.
                  Query1 -- Does this mean we stay Spotless ("usual Poly rule") or that anything goes?
                  (Since this is a tribut to SG(2), I want to get it right...)

                  Query2 -- Would like to confirm we are on the round of 10 turns currently.

                  Thanks.

                  Take your rabies shot (since you're already a rodent), and go to work
                  I'm sure DaveV was referring to my at-times-rodentian playing style. wishing to start the new year in a spirit of cooperation and good will, we will overlook this possible insult to the lagomorphic community...
                  Last edited by -Jrabbit; January 5, 2004, 10:58.
                  Apolyton's Grim Reaper 2008, 2010 & 2011
                  RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                  Comment


                  • Originally posted by -Jrabbit
                    ...Query1 -- Does this mean we stay Spotless ("usual Poly rule") or that anything goes? ...

                    Query2 -- Would like to confirm we are on the round of 10 turns currently. ...
                    ...
                    Usual Poly rules to me includes no re-homing of 'vans. there may be others that I'm not aware of, so a catch all was used. I don't recall a usual rule of spotless rep, simply a common (and often worthwhile) thought to maintain such a rep. But no we have no specific nor implied rule to maintain any such for this game.

                    You have ten turns to wreck havok and acquire resources, fame and glory.
                    Those with lower expectations face fewer disappointments

                    Comment


                    • D/L'd and took a brief look before work this a.m...
                      Our power is Weak and our reputation Questionable.

                      Should be fun...
                      Apolyton's Grim Reaper 2008, 2010 & 2011
                      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                      Comment


                      • Originally posted by DaveV
                        Monk,
                        Exactly! Multiple, equally viable, paths to victory are the heart of this game. Jean-Paul Sartre would love it - your choices determine your future, and you must live with their consequences.
                        Even Jean-Sol Partre would love it
                        Yes, it is amazing the combination of not so obvious choices we are offered by this game
                        Oh Man, when will you understand that your greatness lies in your failure - Goethe

                        Comment


                        • Originally posted by -Jrabbit
                          I'm sure DaveV was referring to my at-times-rodentian playing style. wishing to start the new year in a spirit of cooperation and good will, we will overlook this possible insult to the lagomorphic community...
                          Yes, of course that's what I meant
                          /me searches for a Holy Hand Grenade in case of attack by a ferocious rabbit...

                          Comment


                          • Maybe tonight...

                            Originally posted by DaveV

                            * DaveV searches for a Holy Hand Grenade in case of attack by a ferocious rabbit...
                            ...with Big Teeth!

                            It was my daughter's birthday yesterday, so all I managed was the Full Survey preparatory to Actual Play. This is an interesting game. With only 6 cities amid several well-developed civs, our team looks almost like a respawn.

                            1. Dave has built an expeditionary force of dragoons, rifles, and engineers, for an attack on (presumably) Nara. It would be rodentially wrong to ignore this fine preparation.

                            2. We have 6 cities -- sizes are (1), (26), with the rest (3) or (4). We have about 700 GP for temples, so perhaps some democratic growth for engineers. We need more rails, more cities...

                            3. We have a bunch of camels, most of which seem ready to take a transport to Russia.

                            4. The UN is out there and, with MP expired, we have only one embassy. Redeployment of some of those camels is under consideration.

                            5. Trying to decide if post-1810 is too late to plant some cities. There are plenty of potential sites on our continent, but is this effective so late in the game?

                            So many choices...

                            With only 6 cities (for now ), turns shouldn't take too long. Hoping to post results tomorrow.
                            Apolyton's Grim Reaper 2008, 2010 & 2011
                            RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                            Comment


                            • It was hard cheese for me last night. By the time I was free, my daughter had control of the comp...

                              Maybe Fri. a.m. posting. I hope...
                              Apolyton's Grim Reaper 2008, 2010 & 2011
                              RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                              Comment


                              • Finally!!

                                In a nutshell -- we've grown, we're at war, we have a new WoW, and prospects for continued fun are bright.

                                Here's the zipped save. Log coming soon...
                                Attached Files
                                Apolyton's Grim Reaper 2008, 2010 & 2011
                                RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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