Since I know how much parties not directly involved in wars love reading about them and about what led to them, and because I believe spilling some beans now will not do any harm, here we go:
Well, it wasn't intentional... I mean, I wasn't making it up - I would have indeed invaded Japan if Solver didn't agree to a deal I offered him after your armies invaded Mongolia. I was getting ready for the inevitable blow (which I would hate to deal, BTW), when the whole thing started. See details below.
The funny thing is what looked like a war bribe, walked like a war bribe, and quacked like a war bribe... was in fact an extortion at least as much as a bribe. When you crossed the Mongolian border, I knew the game was at its turning point (we both knew it).
I immediately contacted Solver, explained the situation, offered generous tech assistance & lifetime guarantee of non-agression - if only I was given what I wanted... which was not Japan actively joining the war! It was something else and if you recall our last talks, you will realize I even told you what it was.
I needed Japanese oil.
Yeah, Egypt was lacking oil... One was fairly close, but in the Japanese territory - it was the lack of oil (and its presence in Japan) that gave me pretty much no choice, but to plan on invading Japan.
I expressly stated that if my proposal was not accepted immediately, Egyptian armies would invade Japan with no hesitation - they were actually 100% ready for that...
I'd like to stress here that the deal was worked out with Solver, not with Nolan. I would consider dealing directly with Nolan unacceptable for numerous reasons, one of them being our longtime real-world friendship - I know she'd have probably joined me in the war for out-of-game reasons... which was why I approached Solver first (he then gave her instructions on what to do).
BTW... the Japanese owed a little bit not only to the Celts, but to the Egyptians, too. You might have let them get some spoils of your war against the Vikings... Egypt let them keep their second, copper city. (Solver left it with no garrison - and my Woodsman II exploring warrior happened to arrive in the neighbourhood ). It was not just this, but other stuff, too - I was trying to be on good terms with Japan just as much as you tried to.
I'm not sure if there was anything you could have done to prevent what happened, given the situation. Perhaps if you forgot about "non-interference" (which you should have, given I told you plainly I'd fight you in any new war) and propped Solver right away, so that I would be in no position to extort anything... but that's could'a would'a...
Solver was in an interesting position, geographically, in that neither me nor you could have let the other take Japan without fight. Just like you were ready to come to Japan's aid against Egypt, I was ready to help Japan against the Celts if needed (and told Solver so a long time ago).
Hope the above explains the situation (Solver, anything to add?), I wouldn't say it was misplaced loyalty. Japan had very little choice - either agree to my proposal and be inevitably drawn into the war against you, or refuse, and be immediately attacked by me. Kyoto would fall on the first turn of my invasion - troops originally assigned for the amphibious assault on Kyoto are now carefully taking sunshine on a hill near Nidaros - and other core cities would probably fall before you could reinforce them (the Japanese had hopelessly obsolete armed forces in general).
I can't speak for Solver, but his decision made sense enough - siding with Egypt gave him (well, Nolan) few more turns to live in peace (yes, it was obvious you'd eventually attack Japan in that case). Plus... when the player twice as strong as anyone else makes his final move - did you genuinely expect much help?
You did the right thing, Japan has no longer been a neutral country - it was acting in agreement with Egypt, even if planning no open hostilities against the Celts. You attacking it was expected and is definitely understood.
Unfortunately, Civ3/Civ4 put severe constraints on what one would call "loyalty" or "long-term partnership". The game is to be won by one single player alone - which means everybody must do his/her best to prevent everybody else from winning, unless effectively giving the game up.
If there's one single thing about Civ I truly hate, it's exacly this... yet I have to live with it. The Egyptians haven't had a better trading partner than the Celts in this game. Yet they had no choice but to break the ties and become fierce enemies now...
You've got my utmost respect, Blake, and it's an honour to fight you - take it as a compliment that several other players had to ally (btw... still accepting new members! ) to have at least a fighting chance against your monstrous empire... how much of a chance, we'll see.
Good luck!
Originally posted by Blake
The strategically brilliant move, was telling me you were going to invade Japan. That led me to reluctantly break off communications with Japan ("non-interference"), leaving the negotiations and such wide open for you.
Very clever, if it was intentional, and even if it wasn't (which I'd guess), still very effective. Because otherwise I wouldn't have hesitated to tech Japan up and bring them into the war.
The strategically brilliant move, was telling me you were going to invade Japan. That led me to reluctantly break off communications with Japan ("non-interference"), leaving the negotiations and such wide open for you.
Very clever, if it was intentional, and even if it wasn't (which I'd guess), still very effective. Because otherwise I wouldn't have hesitated to tech Japan up and bring them into the war.
Originally posted by Blake
The only reason I had to declare war was because Japan had been teched up and if it looks like a war bribe, walks like a war bribe, and quacks like a war bribe... well I'm going to assume it's a war bribe and not wait for the formalities. "Neutrality" is unfortunately not an option when territory is needed for passage, because closure of borders can at any time send those armies for a nice long teleport, there's only two ways to get guaranteed passage : Vassalage and War.
The only reason I had to declare war was because Japan had been teched up and if it looks like a war bribe, walks like a war bribe, and quacks like a war bribe... well I'm going to assume it's a war bribe and not wait for the formalities. "Neutrality" is unfortunately not an option when territory is needed for passage, because closure of borders can at any time send those armies for a nice long teleport, there's only two ways to get guaranteed passage : Vassalage and War.
I immediately contacted Solver, explained the situation, offered generous tech assistance & lifetime guarantee of non-agression - if only I was given what I wanted... which was not Japan actively joining the war! It was something else and if you recall our last talks, you will realize I even told you what it was.
I needed Japanese oil.
Yeah, Egypt was lacking oil... One was fairly close, but in the Japanese territory - it was the lack of oil (and its presence in Japan) that gave me pretty much no choice, but to plan on invading Japan.
I expressly stated that if my proposal was not accepted immediately, Egyptian armies would invade Japan with no hesitation - they were actually 100% ready for that...
Of course the complicated thing here is Solver, I have no idea what Solver said about the state/history of relationships (and it's not my place to tell other players what their relationship with me is). But Solver gained at least half a dozen cities under my sponsorship/prodding and a lot of tech (of course I avoided gifting tech I wasn't allowed to trade), Solver also offered to Vassalize Japan off under the AI, to the Celts, I told him to get a substitute player. I think it was clear who Solver would have sided with, but if he didn't give explicit instructions to "be loyal to the Celts" then ah so, that's how it is.
If Solver had remained playing
If Solver had remained playing
BTW... the Japanese owed a little bit not only to the Celts, but to the Egyptians, too. You might have let them get some spoils of your war against the Vikings... Egypt let them keep their second, copper city. (Solver left it with no garrison - and my Woodsman II exploring warrior happened to arrive in the neighbourhood ). It was not just this, but other stuff, too - I was trying to be on good terms with Japan just as much as you tried to.
I'm not sure if there was anything you could have done to prevent what happened, given the situation. Perhaps if you forgot about "non-interference" (which you should have, given I told you plainly I'd fight you in any new war) and propped Solver right away, so that I would be in no position to extort anything... but that's could'a would'a...
I would have merrily brought him into my wars without a second thought and also would have sided with Solver against Vondrack, if it came to that (in fact I'd specifically stated I'd come to the defense of Japan in any war, with the subtext being "Vondrack" since no-one else could get to Japan).
But it's not so much a case of betrayal as just misplaced loyalty. I more than half expected Vondrack would attack me, but I didn't expect he'd bribe Japan against me (or use them as a shield, same diff), because that's so completely tactless given the Japan-Celt history.
I can't speak for Solver, but his decision made sense enough - siding with Egypt gave him (well, Nolan) few more turns to live in peace (yes, it was obvious you'd eventually attack Japan in that case). Plus... when the player twice as strong as anyone else makes his final move - did you genuinely expect much help?
It's entirely possible this wasn't obvious to Nolan, it may not have been obvious to Vondrack - but given that I wouldn't have attacked Japan, the only reason for Vondrack to give Japan tech, is if it's part of a "Hey, attack the Celts" deal. If Japan had remained un-teched up, I would have treated them as neutral bystanders and marched through to destroy Vondrack, but all evidence pointed to Japan's neutrality being utterly compromised, making them a ticking timebomb on my borders.
Unfortunately, Civ3/Civ4 put severe constraints on what one would call "loyalty" or "long-term partnership". The game is to be won by one single player alone - which means everybody must do his/her best to prevent everybody else from winning, unless effectively giving the game up.
If there's one single thing about Civ I truly hate, it's exacly this... yet I have to live with it. The Egyptians haven't had a better trading partner than the Celts in this game. Yet they had no choice but to break the ties and become fierce enemies now...
You've got my utmost respect, Blake, and it's an honour to fight you - take it as a compliment that several other players had to ally (btw... still accepting new members! ) to have at least a fighting chance against your monstrous empire... how much of a chance, we'll see.
Good luck!
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