Announcement

Collapse
No announcement yet.

Lizzy's rise to greatness

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 10 turns isn't that long to wait as long as we see improvement. I know we're not really in a good spot to build a large army too especially given our (very necessary) expansion plans but I do hope we have plans to eventually build one. At which tech do you think we should start building an army? I know we want to build advanced units instead of old units so when will we be in a position to do that? Macemen? Riflemen? The gunpowder horseman unit?

    I'm just trying to figure out our plans for military expansion once we've filled out all the free land we can grab.
    Try http://wordforge.net/index.php for discussion and debate.

    Comment


    • I think we should grab archery and build archers. They are cheap and strong for defense.
      As for military expansion, I don't know.. i think we need to build an alliance and plan from that.

      Comment


      • We're certainly over due for archers. I mean we're well over 100 turns are still don't have archers?
        Try http://wordforge.net/index.php for discussion and debate.

        Comment


        • half of the other civs (including RB) doesn't have archery

          Comment


          • Why are so many people ignoring archery? Are they bipassing it to rush to things like religions and wonder techs? Or is it just not a very worth while tech?
            Try http://wordforge.net/index.php for discussion and debate.

            Comment


            • If you can make it to gunpowder without researching archery then you won't need it anymore, so you "saved" about 180 rp, it's a gamble. we could research archey in 1 turn anytime.
              Btw As I expected the Aztec has finished the apostolic palace.
              In this turn we converted to Taoism, so we are in anarchy.

              Comment


              • Do we have monotheism yet so we can spread it or are we going to just let it spread naturally?
                Try http://wordforge.net/index.php for discussion and debate.

                Comment


                • Well, that's fine by me to leapfrog and go for gunpowder. How far are we from it?
                  Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                  "Remember the night we broke the windows in this old house? This is what I wished for..."
                  2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                  Comment


                  • we have monoteism and in 2 turns we will convert to org religion and we can start building missionaries. Something strange in this mod, just like the maintenance cost is higher i can see that passive religion spread chance is much lower as it should be. (we had one spread only so far and no foreign religion spread to us yet.)
                    Gunpowder isquite far away, but macemen is not. if we expcted an attack against us we could get machinery and slave macemen.

                    Comment


                    • We can change two civics with only one turn of civil disorder, right? I like the idea of a crossbow and maceman army.
                      Try http://wordforge.net/index.php for discussion and debate.

                      Comment


                      • yes, that's why I delayed org religion by 6-7 turns, so we can change to bureaucracy aswell, for those units we will need machinery too and that tech is not high priority. after civil sevice we will get metalcasting, iron working, calendar, construction, maybe archery then we shall continue the path to education through paper.

                        Comment


                        • There is still some time to think where to settle exactly.

                          Click image for larger version

Name:	Civ4ScreenShot0253.JPG
Views:	1
Size:	279.7 KB
ID:	9094858
                          Attached Files

                          Comment


                          • I really wish we knew where the iron was so we could make sure to settle next to it. Water under the bridge now though and I guess we may yet get lucky. I'm going to have to think carefully about this and get back to you. It seems obvious to me we should settle the first one towards the south of that picture forming a border between ourselves and the Maya. The second city should be up north on the river near the marble.
                            Try http://wordforge.net/index.php for discussion and debate.

                            Comment


                            • This was my original plan:
                              Click image for larger version

Name:	Civ4ScreenShot0242.JPG
Views:	1
Size:	432.2 KB
ID:	9094761

                              the southern city could go one tile north, it woulnt be riverside then but would have access to corn and would have increased production in its base tile.. overall I still like the riverside (deserthill) position more. The northern city's place is on one of the floodplains so we lose a good tile this way, but later we would get the most riverside cottage.
                              (for the third city site we don't have a settler ready, but we should not wait too long, as the maya may move there)
                              btw I don't really like our land.. too arid, too few resources.. the Aztec has a big jungle for example and we are cut from it.. the jungle has gem, spice, sugar, and nice riverside grasslands..

                              Click image for larger version

Name:	Civ4ScreenShot0254.JPG
Views:	1
Size:	202.1 KB
ID:	9094860
                              Attached Files

                              Comment


                              • Yeah, that's a hell of a lot of luxury resources all in one spot. We got kind of shafted so anything to improve happiness (like Notre Dame) would help us with our happiness cap problem. I like the way you situated those cities but do think we should explore the east side of those city sites (the area still in black) because you never know we might find a luxury to grab.
                                Try http://wordforge.net/index.php for discussion and debate.

                                Comment

                                Working...
                                X