Welcome to the Setup Thread for "Domination of Barbarians" -
A new Pitboss Diplo Game that will hopefully start soon in the coming weeks. -Thanks to Robert Plomp for continuing valuable assistance, input and advice
Everyone is invited to play and or participate in the planning of this one. We have a finished Map, fully integrated and tested Mod (still testing out some minor details to be sure of compatibility)
Anyone who wants to participate: just comment to this thread, and invite anyone else you know who might be interested.
While we get a list of players, we can discuss the Map, the Mod, the rules and game settings. I welcome everyone's feedback, criticisms, thought's etc. Even stuff that has been finalized can be changed right up until start time. I have a teensy bit of (simple) Modding experience so we can talk about changes, additions too!
Players:
- Sommerswerd
- Black Knight 427
- 2metraninja
- MNGoldenEagle??
- WarningU2
- Dick76
- Skirnir
- Beta
- Elkad
- OzzyKP
- Rome(DoF)
- damnrunner
- Toni
- Donovan Zoi
- Calanthian
- Exploit
- nabaxo
- Kenshin2
Map
Test Map:
DoB Test Map.rar
The map will be based on the game’s basic 18 Civ Earth Map, with edited resources, edited starts and some minor terrain tweaks. The Map will be made available for all potential players to view prior to the game, and the I welcome any and all suggestions for making the map more fun, more balanced, more playable, more competitive, prettier, etc. However, be careful about offering suggestions based on “realism” or making the game more “realistic.” Realism can be very subjective, and sometimes has little merit in-and-of itself. Instead, focus on things like fun, competitiveness, sustainability and playability. Above all, when making suggestions, keep the following goals in mind:
--Map Goals
1. Colonization – One of the primary goals of this map is to encourage players to Colonize other parts of the map and compete for colonization opportunities, rather than just focusing on the land around their capitals. Note: Keep this in mind when making suggestions. “Portugal needs more space” is not helpful, because giving them more space defeats the goal of encouraging them to Colonize other areas.
2. Dynamic Capitals and Core locations – A related goal of the Map is to encourage players to move their capitals at some point, so that they can re-emerge as the “Vietnamese” or the “Brazilians” or “Canadians” or “South Africans” etc. Civs are encouraged to trade cities with each other to consolidate control of regions.
3. Corporate Dominance – A major goal of this game is to really pump the Volume up on the value of Corporations. In this game, the arrival of Corporations will be a Game changer. Getting the Corporations in your cities (even if you don’t control them) will potentially swing the game in your favor.
4. Strong!! Barbarians to limit Rapid Expansion- Since some civs are boxed in, there is a check on REX in the form of Deity level, Raging Barbarians. This setting is vital for this Map to work properly. (It's called "Domination of Barbarians" afterall)
UPDATE: Rules have been finalized and moved to the Organization Thread
A new Pitboss Diplo Game that will hopefully start soon in the coming weeks. -Thanks to Robert Plomp for continuing valuable assistance, input and advice
Everyone is invited to play and or participate in the planning of this one. We have a finished Map, fully integrated and tested Mod (still testing out some minor details to be sure of compatibility)
Anyone who wants to participate: just comment to this thread, and invite anyone else you know who might be interested.
While we get a list of players, we can discuss the Map, the Mod, the rules and game settings. I welcome everyone's feedback, criticisms, thought's etc. Even stuff that has been finalized can be changed right up until start time. I have a teensy bit of (simple) Modding experience so we can talk about changes, additions too!
Players:
- Sommerswerd
- Black Knight 427
- 2metraninja
- MNGoldenEagle??
- WarningU2
- Dick76
- Skirnir
- Beta
- Elkad
- OzzyKP
- Rome(DoF)
- damnrunner
- Toni
- Donovan Zoi
- Calanthian
- Exploit
- nabaxo
- Kenshin2
Map
Test Map:
DoB Test Map.rar
The map will be based on the game’s basic 18 Civ Earth Map, with edited resources, edited starts and some minor terrain tweaks. The Map will be made available for all potential players to view prior to the game, and the I welcome any and all suggestions for making the map more fun, more balanced, more playable, more competitive, prettier, etc. However, be careful about offering suggestions based on “realism” or making the game more “realistic.” Realism can be very subjective, and sometimes has little merit in-and-of itself. Instead, focus on things like fun, competitiveness, sustainability and playability. Above all, when making suggestions, keep the following goals in mind:
--Map Goals
1. Colonization – One of the primary goals of this map is to encourage players to Colonize other parts of the map and compete for colonization opportunities, rather than just focusing on the land around their capitals. Note: Keep this in mind when making suggestions. “Portugal needs more space” is not helpful, because giving them more space defeats the goal of encouraging them to Colonize other areas.
2. Dynamic Capitals and Core locations – A related goal of the Map is to encourage players to move their capitals at some point, so that they can re-emerge as the “Vietnamese” or the “Brazilians” or “Canadians” or “South Africans” etc. Civs are encouraged to trade cities with each other to consolidate control of regions.
3. Corporate Dominance – A major goal of this game is to really pump the Volume up on the value of Corporations. In this game, the arrival of Corporations will be a Game changer. Getting the Corporations in your cities (even if you don’t control them) will potentially swing the game in your favor.
4. Strong!! Barbarians to limit Rapid Expansion- Since some civs are boxed in, there is a check on REX in the form of Deity level, Raging Barbarians. This setting is vital for this Map to work properly. (It's called "Domination of Barbarians" afterall)
UPDATE: Rules have been finalized and moved to the Organization Thread
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