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Domination of Barbarians [Diplo Game] [Setup Thread]

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  • #16
    Originally posted by WarningU2 View Post
    I would like to participate.... it has been too long waiting for pitboss in CIV5. Thanks for organizing.
    Welcome, yes I too am bummed waiting for a Civ 5 Pitboss
    Originally posted by Dick76 View Post
    It looks very exciting, I would like to be part of it. regards
    Good to see you again Dick76! And to play yet another game with you
    Originally posted by DNK View Post
    Sorry, but not interested in playing 2 diplogames based on the same map concurrently. Also not interested in reviving the double ship movement approach. I may sub later on, as I'm sure there will be openings in time, but I have enough games for now even with DoF ending shortly.
    Thanks for responding DNK. You are such a great diplo story teller, I'm sad to miss out on the privilege of playing with you. I remember you saying you were not a fan of the fast ship movement, and I actually thought about that when making the Mod, but my research into the prior games and Ozzy's threads on Diplogame Map design led me to the conclusion that a powerful Naval component was just too important to pass on.

    I love the faster ships BTW, I think it adds so much more depth to the game, and complexity to the Wars... so you and I were never going to agree on that... Still... I will miss playing with you for sure. But given your manifest love for Trade and Power brokering, especially trade monoploies , I wonder if you might hold off your decision until you see the Map?...
    Originally posted by Carthage (DoF) View Post
    I would give tier 4 and 5 civs 2 archers in the beginning. And Tier 3 one archer.
    Place their capital and give them city walls. Otherwise I suspect a couple will go down against the barbs.
    I will put up a clean version of the Map that is playable without the Mod soon, and then you can sample how the Barbs are. I promise you, its not as bad as all that, you just have to escort your settlers and garrison your cities and you are fine. No free units or free Walls are needed. There is plenty of time to get Archery, and Walls before the Barbs show up. Plus that would defeat the balance that the Barbs provide, giving out free Archers like that, because then its just REX REX REX, with reckless abandon.

    Remember that the appearance of Barbs is by a formula, even with raging Barbs. Barbs dont appear until players start building cities. On this Map, for example, China can get a Warrior in 10 turns on Marathon speed, because I start them on a hill. So if you start out building warriors even out there where China is, you will be able to hold the barbs at bay and develop your lands, settle new cities, etc. The difference is that you WONT get away with unescorted settlers, or sending 1 Warrior with a settler like you do on Normal barbs.

    Originally posted by Skírnir View Post
    I could be interested, if the turn timer is at least 48 hours. I think I qualify for tier 3, perhaps 2 if it becomes too crowded.
    All the Pitbosses I am currently playing are 48 hour turns, so I am wanting do the same with this one. However, I WOULD like to do some short, short turns in the very beginning to get past that phase where there is nothing to do. We can decide that together once we have all our players.

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    • #17
      Thanks for the PM sommers. I'm in. Probably tier 2.
      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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      • #18
        Ah, Beta, great to see you joining. Diplo-gamer of great caliber. Some of your french stories was one of my favorites. Also The fork-tongued tramp from the frozen tundras was marvelous. It was your work of art, right?

        Also I think you belong to the T1.
        http://datingsidorsingel.com/

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        • #19
          Also, Mr. WU2, great to have you in this one. It will be honor and pleasure playing with you as always.
          http://datingsidorsingel.com/

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          • #20
            I'm in too many games to manage the diplo and writeups, but like the idea.

            Heh, I could play anti-social Toku, but I'm more of a Tier2 player.

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            • #21
              Originally posted by 2metraninja View Post
              Ah, Beta, great to see you joining. Diplo-gamer of great caliber. Some of your french stories was one of my favorites. Also The fork-tongued tramp from the frozen tundras was marvelous. It was your work of art, right?

              Also I think you belong to the T1.
              T1 is Ok as well. Thank you.

              And no, the "fork-tongue tramp of the tundra" was not mine, but a a neandor quote, albeit a classic!
              Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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              • #22
                Elkad, stop fooling around... You're playing that's all there is to it. If you don't have time to do as many write ups the Civ Gods will forgive you

                And Beta! What great News! Truly you are a Master, both in play/tactics and in Diplo-stories.

                We're halfway to a full boat already
                Last edited by Sommerswerd; March 16, 2012, 23:14.

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                • #23
                  Interesting concept. I have zero idea how you fit Celts, England, Portugal, France, Netherlands, Germany, HRE, Ottomans, Byzantines, Rome AND Greece in Europe, but I'm up for finding out. I'm tier 1 or 2.
                  Captain of Team Apolyton - ISDG 2012

                  When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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                  • #24
                    Thanks for considering me. Do realize I feel there's more to the naval component when you can actually use naval tactics, compared to (with the 2xMP mod) just clicking half-way across the map and moving there unimpeded in 1T. There was almost no purpose to building a navy as the Inca (hence my lack of one for much of the game) in DoE given that it was nigh impossible to actually use it defensively: oh, France has some ships near Gibraltar... should I (A) not do anything and let them potentially land a stack on my continent this turn or (B) start a war and sink them? Not much strategy in that! You can send a ship in, pillage, attack, land troops, and move it out into the deep blue far enough that the victim can't even know where you came from or went to... and he can't really defend against it either. Ah, no point in this conversation I suppose, but I really, really dislike the "doubling" mod! IF, however, it was combined with a Zone of Control for ships mod, I'd have far fewer issues...

                    Trade empires... I think you're thinking of Cal I am quite bad with corps, though I'm practicing now in SP, having seen what they're capable of (though trading in general is a lot harder there).

                    Really, 3 diplogames at once (full diplos, at that, though G&H doesn't quite qualify currently) is too much for me and Civ, especially since DoE2 is going to require quite a lot of effort given my horrendous start, and since DoE2 gives me a lot of space for story-telling that I have wanted to do since starting here. Simply put, I have enough inspiration in that game to keep me going a long time.

                    If I get a craving for more civ, well, I have my personally-tailored SP maps and mods to enjoy; but I know I can't keep up on 3 diplos at once and really enjoy it. Too much effort to commit fully to all 3 long-term, simple as that.

                    Good luck. Sounds fun Maybe I'll join later, we'll see.

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                    • #25
                      I'm ready to play when it is expected to go pitbosa

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                      • #26
                        Originally posted by DNK View Post
                        Really, 3 diplogames at once (full diplos, at that, though G&H doesn't quite qualify currently) is too much for me and Civ, especially since DoE2 is going to require quite a lot of effort given my horrendous start, and since DoE2 gives me a lot of space for story-telling that I have wanted to do since starting here. Simply put, I have enough inspiration in that game to keep me going a long time.
                        Eh, its not that horrendous.
                        Captain of Team Apolyton - ISDG 2012

                        When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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                        • #27
                          Originally posted by OzzyKP View Post
                          Interesting concept. I have zero idea how you fit Celts, England, Portugal, France, Netherlands, Germany, HRE, Ottomans, Byzantines, Rome AND Greece in Europe, but I'm up for finding out. I'm tier 1 or 2.
                          And Spain... You forgot Spain ... AND Vikings! I will post the map soon for comment, now that the game is filling up. Thanks for joining us Ozzy!
                          Originally posted by DNK View Post
                          Ah, no point in this conversation I suppose, but I really, really dislike the "doubling" mod! IF, however, it was combined with a Zone of Control for ships mod, I'd have far fewer issues...

                          Trade empires... I think you're thinking of Cal I am quite bad with corps, though I'm practicing now in SP, having seen what they're capable of (though trading in general is a lot harder there).
                          If you know where I can find a Zone of Control Mod for ships AND you would play if I added it, then I will try to integrate it into the Mod just for you. Believe me, I get what you are saying about double movement making ships more dangerous and difficult to counter. I guss what I am saying is, that's a big part of the point, to make Navy extremely powerful, and thus extremely valuable. I get what you are saying about slower ships=more tactics though.

                          Who's Cal? I'd like to invite him if I havent already. Anyway, I just meant that you seemed to really like playing as a Banker/Trade Boss in the last game and it ended right when your Arms Merchant/ Corporate Empire was just taking off. This game we are planning should make a role like that even more interesting is all I was saying
                          Originally posted by Rome (DoF) View Post
                          I'm ready to play when it is expected to go pitbosa
                          I'll just add you as Rome(DoF), but if you are who I think then I am really, really gratified that you decided to play afterall (If youre not who I think, then welcome anyway)

                          One more thing... damnrunner from CFC, who some of you may already know, asked to join so I will add him to the list. I anticipate he will make himself an Apolyton account soon enough

                          Comment


                          • #28
                            I will be interested in looking at the map too. So much nations in poor old Europe will feel like OCC for the first 1/3 of the game

                            Good company we are forming here. Damnrunner proved to be very stable player with good strategical and tactical vision. Dedicated too.

                            Cal must be Calanthian - the ex-Azteca from DoE. If he join he will have the opportunity to show his potential, as the Azteca nation was not good indicator.

                            I think we will miss great diplo-player in Robert if he is not one of the hidden accounts.
                            http://datingsidorsingel.com/

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                            • #29
                              Originally posted by 2metraninja View Post
                              Cal must be Calanthian - the ex-Azteca from DoE. If he join he will have the opportunity to show his potential, as the Azteca nation was not good indicator.
                              Hahah, he's more than demonstrated his potential in DoF. Tier 1 for certain.
                              Captain of Team Apolyton - ISDG 2012

                              When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

                              Comment


                              • #30
                                Howdy folks

                                Looking forward to how this pans out, sounds like Sommers is making a crazy map. New to BTS but fairly experienced with vanilla for both MP and SP. But feel free to place me in any tier. More fun if folks don't "know" where you are right

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