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Destiny of Empires II [Organization Thread]

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  • Can someone direct me to the story thread please?
    Do you believe in Evil? The Nefarious Mr. Butts
    The continuing saga of The Five Nations
    A seductress, an evil priest, a young woman and The Barbarian King

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    • Story thread:



      I've gone in and paused the game for Russia. Missing the first turn hurts. Especially in a game like this where everything is developed and there are barbarians to kill.

      Please figure things out soon so we can get this show on the road, thanks! Try reinstalling Windows.
      Captain of Team Apolyton - ISDG 2012

      When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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      • Ugh, reinstalling Windows is such a painful way to go. Jehoshua, would you be up for a Remote Assistance? I'd be more than happy to take a look for you. Otherwise, give me an IM and we can try hammering out some of the possible issues you might be running into.

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        • MNGoldenEagle, why have you been logged into the game for an entire day? That can't be good.
          Captain of Team Apolyton - ISDG 2012

          When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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          • Didn't we have this issue before. Something's up with PYT probably.

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            • Naw, I just logged into the game and I had to connect to him.
              Captain of Team Apolyton - ISDG 2012

              When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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              • Accidentally left the game on when I left for work. Oh well, no harm done I hope!

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                • Blackknight, please finish your turns!

                  Otherwise we all have to wait for you..

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                  • Im sorry i was called into work earlier then normal so i wasnt able to play my turn.

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                    • I missed a turn and ended up losing one of my archers. :'-( Oh well, that's the way the dice roll...

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                      • Can't connect and PYT is down for a while.

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                        • There was a power outage that affected the server apparently. It is up again now.

                          Info here:
                          Captain of Team Apolyton - ISDG 2012

                          When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

                          Comment


                          • just a quick question, is this scenario supposed to be balanced?

                            I see Byzantium has in 5 turns taken Jerusalem, Cairo, Visegrad AND built the Oracle, a wonder in 5 turns!?? Did they start out with it almost finished? Starting with a powerful wonder almost finished, an army of cataphracts and a rich AI unable to fight well. Meanwhile the Khmers start with 1 junglecity. Have I missed something?

                            Also, the Spanish have taken 3 Arab cities, not only finishing the reconquista 500 years early, but starting a colonial adventure 800 years early. France (me) has also taken an Arab city. In another 5 turns the Arabs will likely be extinct, though someone commented that they were overpowered. What did I miss?
                            Diplogamer formerly known as LzPrst

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                            • And people said it was silly to be concerned about balance, who would complain...

                              Khmer have 3 cities and two wonders now, fyi. I guess news from the Orient doesn't get around to you quickly

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                              • On another note:

                                The discussion in DoF has reminded me that we haven't set any ground rules yet. We stopped at game options. Given the tight nature of the scenario from the start, it might be good to get that worked out before the first crisis comes up, as it will invariably.

                                I would suggest:
                                Gentleman's honor to not abuse game mechanics in an unrealistic fashion (e.g. sinking a naval fleet in a city guarded by that person's ally with whom the attacker has OBs; or, gifting a city, upgrading units, and gifting the city back rapidly).

                                Limitation on unit gifting (none?)?
                                Unit naming requirements?
                                City gifting rules?
                                Limits on conquest of other humans? Crippling?
                                Are we voting for the story thread?
                                Universal NAP from the start for some time?

                                We had a bunch of ideas after DoE, but we never really discussed it here, preferring to get things started first. Well, okay, now we can talk.

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