Can someone direct me to the story thread please?
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Destiny of Empires II [Organization Thread]
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Do you believe in Evil? The Nefarious Mr. Butts
The continuing saga of The Five Nations
A seductress, an evil priest, a young woman and The Barbarian King
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Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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MNGoldenEagle, why have you been logged into the game for an entire day? That can't be good.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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There was a power outage that affected the server apparently. It is up again now.
Info here:
Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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just a quick question, is this scenario supposed to be balanced?
I see Byzantium has in 5 turns taken Jerusalem, Cairo, Visegrad AND built the Oracle, a wonder in 5 turns!?? Did they start out with it almost finished? Starting with a powerful wonder almost finished, an army of cataphracts and a rich AI unable to fight well. Meanwhile the Khmers start with 1 junglecity. Have I missed something?
Also, the Spanish have taken 3 Arab cities, not only finishing the reconquista 500 years early, but starting a colonial adventure 800 years early. France (me) has also taken an Arab city. In another 5 turns the Arabs will likely be extinct, though someone commented that they were overpowered. What did I miss?Diplogamer formerly known as LzPrst
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On another note:
The discussion in DoF has reminded me that we haven't set any ground rules yet. We stopped at game options. Given the tight nature of the scenario from the start, it might be good to get that worked out before the first crisis comes up, as it will invariably.
I would suggest:
Gentleman's honor to not abuse game mechanics in an unrealistic fashion (e.g. sinking a naval fleet in a city guarded by that person's ally with whom the attacker has OBs; or, gifting a city, upgrading units, and gifting the city back rapidly).
Limitation on unit gifting (none?)?
Unit naming requirements?
City gifting rules?
Limits on conquest of other humans? Crippling?
Are we voting for the story thread?
Universal NAP from the start for some time?
We had a bunch of ideas after DoE, but we never really discussed it here, preferring to get things started first. Well, okay, now we can talk.
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