All of the rivers were designed to not be big enough to become oceans, so they would retain the 2F2C, rather than 1F1C or whatever oceans are. I was careful about that.
Really, I think there's only 1 or 2 civs in the game that might not have access to the interconnected water body of the Med and rivers. I forget which, but "Dacia" (Hungary, I think) is the only one with a realistic chance of having no actual Med/Black Sea/Atlantic ports. That was somewhat on purpose to force them into Pannonia and hem in the Romans there, which is a bit realistic historically (Pannonia was a problem region for them up until Augustus/Tiberius, I think, and they never quite got the "Hungarian homeland" until late, if at all, iirc). That's their ticket to the sea, as they will find out pretty quickly anyway.
I don't want to discuss much more, though. I'll let individual players come up with their strats.
Regarding balance of large ships on rivers: you don't have to build cities on the "crossing points". It is a good way to defend against deep naval invasions if you just don't build forts/cities on the points. Although, then it becomes a trade-off of defending an easy point against land attacks to preventing deep naval penetration.
Really, I think there's only 1 or 2 civs in the game that might not have access to the interconnected water body of the Med and rivers. I forget which, but "Dacia" (Hungary, I think) is the only one with a realistic chance of having no actual Med/Black Sea/Atlantic ports. That was somewhat on purpose to force them into Pannonia and hem in the Romans there, which is a bit realistic historically (Pannonia was a problem region for them up until Augustus/Tiberius, I think, and they never quite got the "Hungarian homeland" until late, if at all, iirc). That's their ticket to the sea, as they will find out pretty quickly anyway.
I don't want to discuss much more, though. I'll let individual players come up with their strats.
Regarding balance of large ships on rivers: you don't have to build cities on the "crossing points". It is a good way to defend against deep naval invasions if you just don't build forts/cities on the points. Although, then it becomes a trade-off of defending an easy point against land attacks to preventing deep naval penetration.
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