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Destiny of Empires [Diplo Game] [Organization Thread]

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  • Inca (DoE)
    replied
    Welcome, Vikings!

    Leave a comment:


  • France (DoE)
    replied
    Originally posted by America (DoE) View Post
    BTW, playyourturn says the English have been logged in for the past five hours or something, everything ok?
    Yes, I noticed that as well. I first thought the English player had logged in after I played, but it would appear that they hit EOT, but never left the game.
    Last edited by France (DoE); June 4, 2011, 15:28.

    Leave a comment:


  • France (DoE)
    replied
    Originally posted by Vikings (DoE) View Post
    Robert has given me my password and I have joined the game as permanent turnplayer for the Vikings. Hello all!
    Bonjour! And welcome to the game.

    Although not sure where the new Viking nation is headed.

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  • America (DoE)
    replied
    Welcome Einherjars!!
    BTW, playyourturn says the English have been logged in for the past five hours or something, everything ok?

    Leave a comment:


  • Vikings (DoE)
    replied
    Robert has given me my password and I have joined the game as permanent turnplayer for the Vikings. Hello all!

    The origin story of the new nation of the Einherjar is posted in the story thread.

    Leave a comment:


  • Inca (DoE)
    replied
    Originally posted by France (DoE) View Post
    The Rus, DA, and Turks all logged into the game together .... the axis of evil ... plotting ...

    So did Neander, Inca, and Israel... dundundunnnnn

    Leave a comment:


  • Russia (DoE)
    replied
    Originally posted by France (DoE) View Post
    The Rus, DA, and Turks all logged into the game together .... the axis of evil ... plotting ...

    Hey! I will charge you for using my rights reserved slogan!

    Leave a comment:


  • France (DoE)
    replied
    The Rus, DA, and Turks all logged into the game together .... the axis of evil ... plotting ...

    Leave a comment:


  • America (DoE)
    replied
    Originally posted by Ottoman Empire (DoE) View Post
    Even now she is yelling for me to get off. I paused. Hopefully I can play in a few hours when she falls asleep.
    LOL

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  • Robert
    replied
    France just contacted me that he found a perm sub for the vikings, an independent player, so that's good.
    I'm setting things up for him.

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  • Ottoman Empire (DoE)
    replied
    Sorry everyone. I had a few mins to play my turn on this hectic day, and so I quicly logged in to play, but now I see that my move is much more complicated than a just quick log-in, look around, minor adjustments, choose new builds, end turn. I have to make major strategy decisions and wife is just not accepting me doing that. Even now she is yelling for me to get off. I paused. Hopefully I can play in a few hours when she falls asleep. Sry all.

    Leave a comment:


  • Russia (DoE)
    replied
    Are you guys from the Axis actively searching for a replacement for the Vikings?

    Because I am looking for player to replace the Arabs, as it seems the predictions about them coming soon arent going to become true.

    Maybe the host must make official thread announcing that we need 2 players for replacement?

    Leave a comment:


  • Robert
    replied
    Time to Vote!
    We vote for the happenings of this thread: Story Thread 8 (May)

    You can vote right here (please read instructions below first)

    Voting ENDS June 9th end of the day


    1. go to the site
    2. click your civilization name
    3. fill out the password you once selected in the civ-picker (the original password of your DoE account at Apolyton)
    4. Vote!

    You have to award EXACTLY 20 points in both categories or you can't submit.
    You can give comments to every individual civ.

    This is what the rules say about voting:

    After every month all players are invited to vote on the stories and role playing of all players.
    Using a special web application a total of 20 'points' can be assigned, with a max of 5 points per player.

    The 2 categories:
    - Story Telling
    Story telling is about how a player tells the story of his civilization and how he communicates with other leaders. How he handles his characters, shows the relation between story and in-game actions, explains the behaviour hof his civ, includes graphics and images, is able to entertain it's readers, etc.

    A great part of the fun of a diplo game is the creation of an amazing story thread. This contains everything from national epics to diplomacy, newspaper articles to lies, text, screenshots and images. A player gets votes for storytelling for their contribution to the story thread. There are no rules as to what marks out a good contribution - we all have different tastes - what is too much detail for one person, may be exactly what another person values, some people will give more votes to one brilliant piece than to someone who produces lots of mediocre material, someone else will value quantity more. When voting its simple - give people votes if you personally enjoy their contributions.

    - Role Playing
    Role Playing is about how the in-game actions and the tone of his messages reflect the role of the player. Is the fascist dictator really playing as a fascist? Does it make sence that the fanatic orthodox jewish leader has an alliance with the fanatic orthodox buddhist leader? Is the peaceful friendly leader really friendly and peaceful to his neighbours? In short: do the actions of a player compare to the story role he assigned to himself.

    The definition of a diplo game is "A Diplomacy Game is a game in which all players lead their civilization as if they're leading a real nation". Under 'role-playing' people are given votes for the degree to which they do this. Is there a consistency and belieability about the actions of that civ - its in-game actions, its diplomacy, what it says about itself. What nature a civ has is up to the player to decide and to evolve as the game progresses - but they get votes for the believability and consistency of this, and the interest it gives to the game. If you act as if you are 'playing a game', you won't get many votes; but if you can give the rest of us the impression your nation actually exists, you deserve to get lots.
    -----------

    Per month all points a player receives in both categories will be calculated.
    Based on this a score list will be created per category.
    The #1 on that score list will receive X scorepoints. (X = the number of civs in the game). The #2 will receive X-1, etc.


    The rest of the score-explanation only uses examples to get the point through, but is too much to place here. Read it in the first post of this thread.
    This all comes down to the following:

    Based on the scorepoints everybody received in a month, a ranking can be made for that month, per category.
    The #1 on that ranking receives 18 gamepoints, the #2 17 gamepoints, the #3 16 gamepoints, ..... the #18 gets 1 gamepoint.
    The sum of all gamepoints for both categories for all months determines the winner.

    Good luck!

    Leave a comment:


  • America (DoE)
    replied
    Hm, weird. Oh well, it works like this too Thanks for letting me know!

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  • Russia (DoE)
    replied
    For me it was only link, which I had to click.

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