Rate comments (anonymous):
Hard voting on such a small amount of material, but tried to be fair.
Played Greece and Korea so left both of these at 4's. Raz was not Korea DoC as I posted for Korea.
7 story telling for Native Americans April Fool's Joke. I think that got everyone.
Great contributions in the final days. Russia excellent story telling. Persia great ending. Egypt fun 'Sun'. India's twist. Inca/Peru's flourish and Byzantiums BBC, copy.
"Arabs: Attitude 7 (playing till the end despite position), no stories (2) and neutral diplomacy (4)
Greece: Attitude 6 (playing till the end), neutral diplo (4), no stories (2)
Natives: Att: 6 (playing till end), story: 7 (april fools!!), Diplo: 6 (ongoing stuff during great war)
Byz: Attitude: 7 (gentleman during ooc conflict), story: 7 (many and good), diplo: 3 (alienated friends in end game and isolated Byzantium)
Inca: Atti: 7 (playing till end despite horrible results of Great War and bad position in game), story: 5 (Incan overview), diplo: 7 (getting paid for events of Great War)
Ottomans: 6 (playing till end), story: 2 (no stories), diplo: 5 (Hascon diplomacy)
Orb: 6/6/6 (diplo: behind scenes Hascon diplo in end game, story: end of Kane, atti: playing till end)
India: Story 7 (great and unexpected wrapup), diplo: 6 (establish good after-war diplo relations), atti: 7 (as usual a great in-game winner)
Egypt: Diplo neutral (4), Story 7 (great last episode of the Sun), atti: 7 (playing and participating lively till the end despite bad position)
Korea: Story: 6 (nice twist to 'overheard conversation' in story thread!), Atti: 1 (leaving game after losing war), diplo: 3 (bad after war-diplo relations, isolating Korea from about everybody)
Rome: atti: 6 (playing till the end despite position), Story: 6 (aquaduct photoshop), Diplo neutral (4)
England: diplo neutral (4), Story telling (6), some anti-byz propaganda, attitude: Not playing any turns after losing war (1)
Mali: diplo neutral (4), Story: none (2), Attitude: 6 (playing till end)
Russia: diplo 3 (failed to have diplo with Persia till horrible end), Story 6 (good, but not much), atti: 6 (playing till last month, despite misfortune, not a '7' because you didn't play the last couple of turns, making a good end game on Hascon impossible, despite the good setup)
Greece: Attitude 6 (playing till the end), neutral diplo (4), no stories (2)
Natives: Att: 6 (playing till end), story: 7 (april fools!!), Diplo: 6 (ongoing stuff during great war)
Byz: Attitude: 7 (gentleman during ooc conflict), story: 7 (many and good), diplo: 3 (alienated friends in end game and isolated Byzantium)
Inca: Atti: 7 (playing till end despite horrible results of Great War and bad position in game), story: 5 (Incan overview), diplo: 7 (getting paid for events of Great War)
Ottomans: 6 (playing till end), story: 2 (no stories), diplo: 5 (Hascon diplomacy)
Orb: 6/6/6 (diplo: behind scenes Hascon diplo in end game, story: end of Kane, atti: playing till end)
India: Story 7 (great and unexpected wrapup), diplo: 6 (establish good after-war diplo relations), atti: 7 (as usual a great in-game winner)
Egypt: Diplo neutral (4), Story 7 (great last episode of the Sun), atti: 7 (playing and participating lively till the end despite bad position)
Korea: Story: 6 (nice twist to 'overheard conversation' in story thread!), Atti: 1 (leaving game after losing war), diplo: 3 (bad after war-diplo relations, isolating Korea from about everybody)
Rome: atti: 6 (playing till the end despite position), Story: 6 (aquaduct photoshop), Diplo neutral (4)
England: diplo neutral (4), Story telling (6), some anti-byz propaganda, attitude: Not playing any turns after losing war (1)
Mali: diplo neutral (4), Story: none (2), Attitude: 6 (playing till end)
Russia: diplo 3 (failed to have diplo with Persia till horrible end), Story 6 (good, but not much), atti: 6 (playing till last month, despite misfortune, not a '7' because you didn't play the last couple of turns, making a good end game on Hascon impossible, despite the good setup)
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