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The Dance of Civilizations [Diplo Game] [Organization Thread Pt1]
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Yes, as sneaky as using a neutral party to ignore my 10 warships, 10+ aircraft shore defenseOriginally posted by Byzantium (DoC) View Post.
I think the word is touche.
A very clever use of the technicalities of the 'at peace' / 'declaring war' mechanics, Mr India. Creating a situation where you are at peace with Byzantium for half the turn, so can exterminate the Inca without Byzantine forces being able to defend them (if we had been able to you would have been toast), but at war with Byzantium for the other half, so you can destroy defenceless expelled shipping. Clever, sneaky and perfectly legal you *******!


I should have declared war to avoid your "double move" (not in wartime sense) and you should have declared war on me to avoid expelling your fleet from the Incan city
I think we learn from this
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Wow, that is genius indeed.Originally posted by Byzantium (DoC) View Post.
I think the word is touche.
A very clever use of the technicalities of the 'at peace' / 'declaring war' mechanics, Mr India. Creating a situation where you are at peace with Byzantium for half the turn, so can exterminate the Inca without Byzantine forces being able to defend them (if we had been able to you would have been toast), but at war with Byzantium for the other half, so you can destroy defenceless expelled shipping. Clever, sneaky and perfectly legal you *******!


Bravo India!
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.Originally posted by IndiaI have declared war on Inca and then Byzantium
I think the word is touche.
A very clever use of the technicalities of the 'at peace' / 'declaring war' mechanics, Mr India. Creating a situation where you are at peace with Byzantium for half the turn, so can exterminate the Inca without Byzantine forces being able to defend them (if we had been able to you would have been toast), but at war with Byzantium for the other half, so you can destroy defenceless expelled shipping. Clever, sneaky and perfectly legal you *******!
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Well, it said '5 hours from now' so I just added 5 hours to the time you placed that post
Anyway, better safe then sorry here. I'm glad that the problem was that we waited too long, that's better then not waiting too long at all!
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Ottomans,
I don't mean to offend, but I assume you know how to unpause but couldn't because you had a diplo message.
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Ottoman lists local time of EDT, US. US has been on Daylight Saving since Sunday. That means that the East coast is currently -4 GMT, and only -5 CET, since Europe hasn't gone on Summer Time, yet. Maybe that affected calculations.Originally posted by Robert Plomp View PostOttoman: the game was defenitely up a the time you said that you were going to be around. Perhaps you wrote down the wrong time?
Anyway: next time leave a note that says: "don't wait for me"
I always wait for a player during wartime to avoid big problems. If you don't leave a specific note then I will wait.
So please be specific.
Thanks for your nice attitude!
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India tells true story as only difference is I make cease fire immediate and accept city back. No difference as no way to stop battleships and infantry and no choice but cease fire for city.
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I will write a stroy post later, but briefly:
First I have finished my turn despite it doesnt show, so go on my enemies
I have declared war on Inca and then Byzantium.
Inca logged in during my turn and in the end we made peace. (the thing that Inca was present during our war was unexpected by me, but it didn't make any difference)
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Ottoman: the game was defenitely up a the time you said that you were going to be around. Perhaps you wrote down the wrong time?
Anyway: next time leave a note that says: "don't wait for me"
I always wait for a player during wartime to avoid big problems. If you don't leave a specific note then I will wait.
So please be specific.
Thanks for your nice attitude!
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Sorry guys, haven't been able to check in as often as I'd like.Originally posted by Robert Plomp View PostWell, better wait a bit now then be sorry tomorrow.
But I'm not really happy that the Ottoman player did not give us a heads up after he was not able to make it yesterday at the time he said.
RP, I want to clarify a couple things though:
1) I never asked for these pauses and don't expect them. I feel bad for the other players that had to wait for me. Sometimes real life dictates that I can't play a turn and so be it. I believe I even clearly stated in the first Russia/Ottoman war that the pauses aren't necessary.
2) The day in question I went to log in and play my turn at Noon. Game was unexpectedly paused so I couldn't play my turn. I then messaged to say I would be able to take my turn at 5. I logged back in at 5 and the game was still paused. I had to go out somewhere for the night and sorry I was not going to wait around. I don't have mobile access to the game!
I really appreciate all the hard work you put into running & organizing the game but please realize the game sometimes takes a back seat to real life!
In future please don't pause on my behalf as it's often happened that I log in at the last minute to play my turn when I'm supposed to, only to find it paused which creates situations like the above.
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Sorry guys, I was working on some electricity here and then I turned off the wrong group. (wel, it was lthe right group, but I never expected the servers (on another floor!) to bea part of this group)
anyway, starting up again.
Arabia / Britannia will have to replay again. I"m sorry.
Game's up.
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Bah game seems to be down.. and I have to leave soon, I1m checking if it's the game or just civstats, I wont actualy wait for the game to load
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Yeah, asking ofr fixed turns probably could be abusable.. "I ask for fixed turn order with everyone just in case.." but if we could use it in the right way it could make the game a bit more fair.. well, probably doesn't worth the trouble...
The other thing, a war declaration in the story/org thread which is binding should work and would have its uses. Now for example I could wait till Byz moves, declare war on him in the story/org thread so I can start in the next turn without worrying that He can log in earlier, bring more troops whatever. It's a very situational thing.. I should have some reason why i didn't declare war on him in the previous turn, and why is it important to start in the next.
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Interesting.
I can see merit in what you say if the declaration in the story/org thread is binding. I.e. you then have to declare in-game the next turn. But I can't see many wanting to take advantage of this because you would be declaring without knowing that I had just doen in my move, whcih would be pretty risky.
I don't think it can work if the declaration isn't binding, nor do I think you can ask for a fixed turn order with someone when there isn't war, because this could multiply up the number of turn orders operating which very soon slows down the whole game. For example, I am pretty suspicious of Korea, so should I fix turn order with it. But then you are suspicious of them too (i presume?) and so you want to fix turn order with them. But then you are also suspicious of me, so want to fix with me. Already just between the three of us we have then got a fixed order of three people, none of whom are at war. These suspicions could go on for years. I may be wrong, and perhaps it is possible, but it sounds complicated to me. The way I see it is that we have to make a compromise between (1) fixed turn order for everyone which would take ages and (2) complete free-for-all. The compromise being free for all in peace, fixed in war, which at least is clear.
Without wanting to be rude, much of the apparent complication here is caused by your desire to have a certain turn order. In your descriptoin above "i want to keep it that way". I don't think we can guarentee that for people. You can try to fix a certain turn order. You can declare war when you want. But it can't be guarenteed that you can have both. Though perhaps I'm wrong.
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