Ok, 7 players say "4" Greece, Portugal, Metalheads, Japan, natives, Spain and Rome
It's impossible that another option gets a majority now so I say we continue.
TEMP RULE UPDATE:
We have 48 hour turns during wartime.
If after 42 hours the first player first in the turn order did still not move we pause the game. (this is very unlikely, but we must figure out a good rule, hence this is temp)
No double moves at all during wartime (incl. turn before).
Jeroen's friend (name?) can play Maya, England is being played again. If he's going to miss turns again I'll just put him on auto.
Jeroen: what's his name, then I can send him Maya login info.
I'm going to start the game now. All observe turn order.
Which is:
#1: Sparta / Japan
#2: Rome / Russia (/Natives if they declare war) (/Spain as long as war vassal of Rome)
#3: Maya
#1: Khmer
#2: Portugal
It's impossible that another option gets a majority now so I say we continue.
TEMP RULE UPDATE:
We have 48 hour turns during wartime.
If after 42 hours the first player first in the turn order did still not move we pause the game. (this is very unlikely, but we must figure out a good rule, hence this is temp)
No double moves at all during wartime (incl. turn before).
Jeroen's friend (name?) can play Maya, England is being played again. If he's going to miss turns again I'll just put him on auto.
Jeroen: what's his name, then I can send him Maya login info.
I'm going to start the game now. All observe turn order.
Which is:
#1: Sparta / Japan
#2: Rome / Russia (/Natives if they declare war) (/Spain as long as war vassal of Rome)
#3: Maya
#1: Khmer
#2: Portugal
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