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Beyond the Pit [Pitboss Diplomacy Game] [OOC Chat Thread]

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  • Precisely, very lame war when one side is overly dominant over the other one.

    Unit numbers wise and location wise. One side may have looked bigger but realy wasnt.

    But it made for good reading.....


    The same thing happened in the Oldonia and Japan war....

    Comment


    • Originally posted by Pitboss Vikings
      wel lwe lal know no real strategy in the war stuff. just send the most units and you win.

      Doesnt matter if you attack from south east or west.

      only acriss rivers and defence bonsues need to be taken into account
      Wow..... that's the most not true thing I may have read about civ4-war strategy ever.

      There are many many very well strategies that one can use in war. And if you use these strategies right an army of 10 units can beat one of 100 units.
      Formerly known as "CyberShy"
      Carpe Diem tamen Memento Mori

      Comment


      • 10 Spearmen vs 100 Tanks
        or
        10 Nukes vs 10 Cities (each with 10 units)
        Ceeforee v0.1 - The Unofficial Civ 4 Editor -= Something no Civ Modder should ever be without =- Last Updated: 27/03/2009
        "Just because I'm paranoid doesn't mean there's no conspiracy"

        Comment


        • Raz

          See, this is what is wrong with diplogames nowadays. Back in the good old days this never would have happened. But people keep changing the idea of diplogames and having "fake wars" against the spirit of diploing.
          Captain of Team Apolyton - ISDG 2012

          When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

          Comment


          • Originally posted by Pitboss Greece
            Then Anaximander continued:

            "Sparta seeks peace with Oldonia. We seek to bury the past and look for trade partners. We are willing to supply you with technology and resources and hope that you can secure our borders in the north. We will be good to the smaller nations that respect us and are willing to be our partners."

            which translated into:
            "를 가진 평화를 찾는다. 우리는 과거를 매장하고 무역 협동자를 찾는 것을 노력한다. 우리는 당신을 기술과 자원으로 공급하고 당신이 북에 있는 우리의 국경을 장악할 다는 것을 희망하게 기꺼이 한다. 우리는 저희를 존중하고 우리의 협동자이게 기꺼이 하는 더 작은 국가에 좋을 것이다."
            Hehe, Babelfish translates the Korean into:

            Seeks peace which has. We bury a past and the fact that seeks the trade coordinated person we endeavor. We you will supply with technique and the resources you we will seize our borders which are on this north to make the fact that hope wears out, puts out and does. We respect us and us to the coordinated person puts out and does and is a good thing in the nation which is smaller.
            Captain of Team Apolyton - ISDG 2012

            When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

            Comment


            • Originally posted by CyberShy


              Wow..... that's the most not true thing I may have read about civ4-war strategy ever.

              There are many many very well strategies that one can use in war. And if you use these strategies right an army of 10 units can beat one of 100 units.
              Precisely there is a lot of strategy in Civ4. Though I would say that 100 vs. 10 is a bit BS, maybe 100 vs. 50.


              This and a comment from him that horseback is a good tech because the AI likes it in trade... makes me wonder... Raz just how new to civ4 are you?

              Comment


              • Ok, 10 vs 100 may be a bit over the top (though it is possible).

                Horseback riding.... I can't remember ever inventing that tech.....
                Formerly known as "CyberShy"
                Carpe Diem tamen Memento Mori

                Comment


                • Any one on my side of the world have any extra horses they want to trade????

                  Comment


                  • I am willing to trade horses with you, but I fear that we have no trade connection. I'll send my galley to Japan soon to establish trade connections.

                    Is there anything you can offer in return?

                    Alcetas King of Sparta

                    Comment


                    • You could also build a road to Osaka if that would be faster.

                      Comment


                      • Originally posted by CyberShy


                        Wow..... that's the most not true thing I may have read about civ4-war strategy ever.

                        There are many many very well strategies that one can use in war. And if you use these strategies right an army of 10 units can beat one of 100 units.
                        Speaking of Civ4 war strategy.... I can't pass up any opportunity to point out my stunning underdog win over Carpathia in HOTW12.

                        Raz, I was the worst civ in the game and was invaded by the 4th biggest power. He had more cities, more population, more military and more advanced technology than I did. But with a little foreign help and a lot of superior tactics and resolve I took like half his cities.

                        (sorry to the Carpathian player, I don't mean to keep rubbing it in, but it was a damn proud moment for me)
                        Captain of Team Apolyton - ISDG 2012

                        When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

                        Comment


                        • I have a similar example but in mine I was not out numbered I was just out teched. Anyways I sent a unit of archers to try and take out some spearmen on top of a hill to my north. I knew I could not beat them and since all other options were no open to me I had no choice but to use archers to take out spearmen. So I took two units and placed them in the forest next to the hill and waited for them to attack. The next turn they attacked and I was able to kill them without losing any of my archers. Granted this example was not as good as Ozzy’s but it is current.

                          Comment


                          • Originally posted by OzzyKP
                            Raz

                            See, this is what is wrong with diplogames nowadays. Back in the good old days this never would have happened. But people keep changing the idea of diplogames and having "fake wars" against the spirit of diploing.
                            what is even less diplo is a war that no one posts about

                            Tell me do you realy beleive an orchestrated war , with storys is realy less dipl othan a war with only one post.

                            Comment


                            • Personally I think its cynical to stage a war and use it, whether it was the intention or not, to gain military and story votes.

                              I don't think it has anything to do with this concept of "diplo" that you have, I think its a bad move in general and is wholly against what I consider to be the theory of the Diplogame.

                              And I didn't want to react to your comment in the story thread about me being peeved at you posting PMs, I actually did it simply to show how/when a PM should be used in a post. First of all it was integrated into the storyline I was using, secondly it was appropriate to the storyline I was using, thirdly it did not contain any secret or really private information, that letter they sent could easily have been posted in the story-thread with no problems. The difference is, you didn't do any of those things, or take any of those things into consideration.

                              Continuing this, I was using their PM as a means to further my goal or to paint an appropriate picture of the diplomacy occuring. There were vast differences between the way I did it and the way you did it. Was it necessary that I post the PM? Probably not, however there was nothing wrong with the way I did it.

                              Finally; I just find it excruciatingly difficult to reconcile your love and appreciation for playing a straight Diplogame, or being a "Diplo-purist" if that is the appropriate term for it, and the fact that you routinely post PMs without using them in a storyline and with the fact that you faked a war. To me it makes absolutely no sense at all, it just seems like you are taking positions that you yourself don't follow. I'm sorry if this seems like a personal attack against you, I do like you Ras and I really like your enthusiasm, it just seems to me that you say one thing and practice another.
                              "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


                              One Love.

                              Comment


                              • Speaking of Civ4 war strategy.... I can't pass up any opportunity to point out my stunning underdog win over Carpathia in HOTW12. Raz, I was the worst civ in the game and was invaded by the 4th biggest power. He had more cities, more population, more military and more advanced technology than I did. But with a little foreign help and a lot of superior tactics and resolve I took like half his cities. (sorry to the Carpathian player, I don't mean to keep rubbing it in, but it was a damn proud moment for me)
                                Ok, enough.

                                I turned the other cheek to your false recollection of the facts before in order to honor the anon agreement of HOTW12 (something you have yet to honor I might add).

                                Lets get some things straight about the American/Carpathian wars in HOTW12.

                                First off, the first war was not an "invasion". Carpathia killed a settler which was warned in advance to stay out of a neutral area. It was later learned that the settler was to be a gift for Mali. THERE WAS NEVER ANY INVASION HOWEVER. Although it might serve to paint your victory all the more glorious by calling it an invasion, this is simply untrue.

                                Secondly, the first war was Carpathia verses Mali, America, and the Incas (who were a game leading powerhouse at the time). Officially it was a war against Mali and America, but later it came out in the wash that Inca gifted many troops to America.

                                Thirdly, Carpathia probably had a smaller army at the time then America when taking number of cities into consideration. Bottom line is that much of my army was archers and city defenders. Looking only at troops available for offensive maneuvers, Carpathia and America were probably evenly matched. This is of course not counting Mali's forces or the troops gifted to America by the Inca.

                                Fourthly, Carpathia probably was ahead in tech only by a tech or two. Engineering was the only military tech I can think of.

                                So get off your high horse about "superior tactics". It was not David verses Goliath, more like David verses David and a bunch of his friends.

                                I'll also mention that you TOOK MY CAPITAL in that first war, after taking a few other cities including my holy city.

                                Hmmmm, lets see what the Diplogame Guide that YOU wrote Ozzy has to say about that...

                                6.2.3 Measured war
                                War must be measured. Take maybe 2-3 cities and then sue for peace. Taking capitals or major wonder cities is also very discouraged, though allowed if you intend to give them back after the war in exchange for reparations. This is where colonial territory comes in. India and China may go to war and China may capture part of mainland India and sue for peace. Rather than holding onto this important piece of the India homeland, China returns that territory and India gives up some overseas possessions. Wars should be waged for tactical gains, not to cripple an opponent.
                                Hmmmm, "unless you intend to give them back in exchange for reparations". This must explain why you cried, begged, and pleaded when the community at large reprimanded you FOR SELECTIVELY APPLYING YOUR OWN RULES TO YOURSELF.

                                For the record, I had to fight to get my capital back (so much for your superior tactics). It was not negotiated back. My holy city (which also had hanging gardens) was only forked over after Mongolia threatened to hand your ass to you. Don't even try to say that you were willing to barter these things back as your "guide" <---(pffft, what a joke) specifies.

                                Players of Beyond the Pit, disregard all this **** about not being able to reign down destruction for the sake of fun play. It is nothing but an insurance policy for those who interprete the "rules". The only repercussions you may face SHOULD apply in game only based on how this has been handled in the past.

                                On top of all this though, how ironic that during this recent discussion in this thread about OOC posting that the American/Carpathian war in HOTW12 gets brought up. You POSTED OOC TO HIGH HEAVEN in hopes of holding on to your 3 vs. 1 gains. It was terrible. You took OOC posting to a whole new level. I NEVER want to see you give anyone grief about OOC after the **** you pulled in that game.

                                But of course, all of this follows the usual Ozzy "the rules don't apply to me" mentality. Or rather the, "how can I be breaking/bending rules when I make them?" mentality.

                                I know people like you in real life. Weaselly, hypocritical, underhanded, smug people. Fortunately, I also know how to deal with them.
                                Last edited by Pinchak; September 29, 2008, 22:04.

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