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Possible Diplogame Mod

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  • #76
    Go for it.
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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    • #77
      looks great!
      Kim Jon-Il looks awesome indeed
      Never knew that Charles V was born in the 19th century though
      Formerly known as "CyberShy"
      Carpe Diem tamen Memento Mori

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      • #78
        I didn't either, who said that?
        "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


        One Love.

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        • #79
          Oh, you are probably referring to his clothing. I didn't make the leaderhead mind you, but I think its based on this picture.



          Yeah, it isn't exactly correct, but its the best one I could find. They probably should ave used John's clothes and made it all black, but they didn't. I always wondered why they didn't put him in the game, he may not have been as great a leader as Charlemagne (of course we'll never know this) but he did preside over a very large swath of Europe.
          "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


          One Love.

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          • #80
            btw, Capo, I know you're interested in American history, and now that you are getting interested in modding... I'm wondering if you have any interest in helping me out with a mod I've been working on.

            It is called These Fractured States of America:
            What if every movement for independence and/or secession in the United States was successful? How would the continent look? I have begun work on an ambitious new mod/scenario that will attempt to answer that question. I hope I can enlist the help of many people here to make this a reality...


            Basically it is a historical what-if that supposes that various attempts at independence in the United States were successful. The game starts in 1851 and has an independent Texas, Deseret (Utah), California, Oregon, CSA, etc. I've done a lot of work on creating a nice tech tree to cover the time period of 1851-1920 ish in America. It is a work in progress, so there is a lot left to be done, but if you were at all interested in helping out, I really, really do need some help to see this thing finished.

            There are a lot of great and interesting things from that period in American history and I want to use the premise of the fractured states to really explore and celebrate that period of America. Railroads, slavery, civil war, rapid industrialization, technological progress, conflict with natives, gold rush, Mormonism, etc.

            The current version crashes around turn 200, and I haven't added the map yet, but please check it out and let me know what you think. There are a lot of my ideas in the thread too:
            What if every movement for independence and/or secession in the United States was successful? How would the continent look? I have begun work on an ambitious new mod/scenario that will attempt to answer that question. I hope I can enlist the help of many people here to make this a reality...
            Captain of Team Apolyton - ISDG 2012

            When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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            • #81
              I'll help you out with that, no problem. I wanted to finish this one up fist though, its tedious putting all of these leaders in, and I hate working with the XML because you screw one thing up and everything gets screwed up. I know of a Jeff Davis and a Robert E. Lee leaderhead that you can use, there are a few for California I know of, and I can probably get you good equivalents for the rest of them, or at least something useable. The units should be easy too, there is a lot of material out there to use. Now what were you going to do with the religions? Civics? Etc. Well just PM me if you have ideas for that stuff. I'll check it out in a couple of days I'm just watching the DNC and working on this diplogame thing.

              On a side note; if someone can give me a suggestion as to what I can do to make the space race more difficult, short of adding hammers to the SS parts of course, that would be good too.
              "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


              One Love.

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              • #82
                Okay, this is the last image post I'm going to do today. But before I do that I need suggestions for the following Civs (which means all other civs with one leader that I haven't posted already have a second leader coming); Babylon, Arabia, Sumeria.

                The Zulu I am thinking of making Nelson Mandela their second leader, although he is not lineated from the Zulu tribe his tribe and the Zulus are both of Bantu stock, I don't know if that's cool or not though so I'm still debating it. Spain and the Dutch I have LHs for but they look kinda similar to pre-existing LHs (Franco/Napoleon, Wilhelmina/Elizabeth), that probably won't matter though because I'm making this as a diplogame scenario which means you wouldn't see the LHs anyway, although I do want to make it fun to play SP as well. I kinda have one for Arabia but I don't know who he would really represent, and he kinda doesn't look Arabic.

                Anyway here are the latest additions, from top-left and clockwise Tecumseh (I know its actually the Geronimo LH but I explained why I didn't call him that earlier) for the Native Americans, Basil II of the Byzantines, Sundiata Keita of Mali, and finally the lovely Dido of Carthage.

                Coming up tomorrow; Hirohito of Japan, Pachacuti of the Inca, Harald Hadrada of the Vikings and Hallie Selassie of Ethiopia.
                Attached Files
                Last edited by The Capo; August 25, 2008, 19:28.
                "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


                One Love.

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                • #83
                  I recommend Abu Bakr or Harun al-Rashid for the Arabs.
                  Captain of Team Apolyton - ISDG 2012

                  When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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                  • #84
                    great work capo.

                    i know the people in the modding area would love to see what you have done with all these flags and leaders .


                    as to it being a DIPLO mod i think a lot of this work is too much for us. We dont need LH etc.

                    But keep up the good work if you enjoying it.

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                    • #85
                      Well as I've said I am not really putting in the leaderheads FOR diplogamers, I am putting in the leaders for diplogamers so they have more trait options when picking civs (so we get more diverse civilizations in our stories is the idea), the leaderheads are there because I am not going to half-ass it, if I am adding the leaders I might as well put in leaderheads. The basic idea is just a mod that has more trait combos available, an inquisitor unit (to make religious competition a bit more interesting), and attempt to make the space race more difficult, also MMC said he is working on a voting system that I would put in the mod too.

                      Then on top of that we've got guys like Greece making this amazing screen shot images (I know you've done it too Ozzy) that would look much more vibrant if the units all looked Greek, so there are a lot of reasons to do it. Its not actually FUN doing all of this, but its fun to kick Pol Pot's ass all over the place. So that's kind why I'm doing it, plus I haven't really had to work for a month so I've got all this free time. And its political season in the US and I am a political junkie so I'm sitting around watching the Democractic National Convention and modding civilization. Couldn't be happier.
                      "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


                      One Love.

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                      • #86
                        Oh and BTW, Harun al-Rashid it is.
                        "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


                        One Love.

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                        • #87
                          tis all good Capo.

                          I know my way of playing is different to everyone elses. casue i dont play my nation to the Traits of its leader.

                          I dont even know what the traits give i jsut too lazxy to spend time learning all that.

                          so in current game Vikings is my appratent tribe but i not the Vikings i am Oldonia. i playing it like i want to play.

                          I think some people are playing it as per their traits, or taking precasutuins or actions based on other nations traits rather than responding to the Storys.

                          just my .02c worth , i know lots will want more traits. so jsut ignore me

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                          • #88
                            One more thing, because I don't want anyone to be confused about this. I am not responsible for this whole mod, I didn't do the unit graphics or actually make any of the graphics. I just compiled a lot of things together from other people's work and other mods and they will be given credit within the mod when its done. I am not really trying to "release" this to the public at large, its really just for diplogamers. So while I appreciate the compliments I can not take credit for any of it really.
                            "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


                            One Love.

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                            • #89
                              For the space race, I'd make it a multi part affair. Try to follow the different stages in history (something like: Rockets -> Satellites -> Moon Landing -> Alpha Centauri).

                              Basically, instead of one wonder and then you and all your allies can build space parts, require several wonders to establish a precedent for each crucial part of the final ship. Basically break is down into several major steps.

                              Example:
                              • A wonder representing getting into space - Rocketry-based wonder, or Space Elevator
                              • A wonder representing staying in space - ISS anyone?
                              • A wonder for leaving Earth's orbit - Apollo Program
                              • Finally leave the ship as it is, but make all the wonders necessary (at least as national wonders, but prefferably team wonders)


                              This is just a suggestion, but it does make the race more difficult without resorting to simply adding hammers to things (which I'm not against... it just probably wouldn't do enough to please certain people).

                              Humm... I typed the following when I randomly started thinking about why anyone would want to drop the space race, and got myself wound up a bit. It's a shame to delete it all, even though it's slightly off-topic and redundant - so here it is.

                              Basically the space race should be in the game, because if you have the means to colonize another planet, then you have the means to obliterate your enemies from orbit, and then sit back on another world whilst the fallout clears up. Or the flip side of the coin is that humanity is best known for being able to rally together against a common enemy.

                              Both in History and in Fiction, the human race has proved that the best way to defeat it it to let it fight itself. Never show your face, for given a common enemy, there is almost nothing humanity cannot and will not do to defend itself. A Domination victory is only realistic if the conquering power is so far ahead that the lesser powers can't help but roll over (otherwise the lesser powers would unite and fight). A Diplomatic victory is rose-tinted idealism at its very best when concerning realism. And yet, a Space Race is entirely believable. I can understand people not liking the mechanics of it in the game, but dropping it entirely is never an option in my opinion.
                              Ceeforee v0.1 - The Unofficial Civ 4 Editor -= Something no Civ Modder should ever be without =- Last Updated: 27/03/2009
                              "Just because I'm paranoid doesn't mean there's no conspiracy"

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                              • #90
                                i was orignaly for remving it, but now that we are going to have a voting system for deciding the winner based more on DIPLO things such as storys etc i will wait to see how this current game ends.

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