No problem, we've got plenty of time. Great to see we are making progress with it though. We can still test the current version.
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Diplogame Mod Ideas
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Here's the file with the altered tags: http://plomp.eu/CIV4TechInfos.xmlFormerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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It would be the coolest imho if the tech would appear in the trade list, but in red, with a mouse-over text like: "We can't trade this tech since we didn't invent it" or something. (like the "We just don't like you enough" redded out techs)Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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Maybe you can check if I've made the changes to the XML file right:
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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Mutually assured destruction mod, looks great:
Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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This culture conquest thing looks interesting too:
Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Ok cool. Good to know you're still keeping an eye out for us.
We've probably got a month or so till the next game starts up anyhow.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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